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Old Shed 3D model

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Old Shed royalty-free 3d model - Preview no. 1
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Basit iadeler
En iyi fiyat garantisi
Kutunun dışında çalışır
1,149 ziyaret
SPACESCAN

Özellikler

  • Geometripolygonal
  • Çokgenler370,753
  • Tepe Noktaları203,425
  • DokularYes
  • hileliNo
  • canlandırılmışNo
  • 3D Yazdırılabilir HazırNo
  • Oyuna Hazır (düşük poli)No
  • UV HaritalıYes
  • Sarılmamış UV'lermixed

Biçimler ve Dosyalar

3ds Max
(.max)
39 MB

other
OLD SHED.max
AutoCAD
(.dwg)
12 MB

OLD_SHED_dwg.zip
Collada
(.dae)
40 MB

OLD_SHED_dae.zip
DXF
(.dxf)
14 MB

OLD_SHED_dxf.zip
Blender
(.blend)
63 MB

OLD_SHED_blend.zip
(.gltf)
64 MB

OLD_SHED_gltf.zip
FBX
(.fbx)
64 MB

OLD_SHED_fbx.zip
(.unknown)
15 MB

OLD_SHED_ply.zip
OBJ
(.obj)
59 MB

OLD_SHED_obj.zip
STL
(.stl)
9 MB

OLD_SHED_stl.zip
Sketchup
(.skp)
72 MB

OLD_SHED_skp2020.zip
Sketchup
(.skp)
69 MB

OLD_SHED_skpV8.zip
3DS
(.3ds)
33 MB

OLD_SHED_3ds.zip

Açıklama

Old Shed  An abandoned building shed that used to service farming goods with lots of interesting graffiti over the walls. This can be used for inspiration when designing gaming levels and film scenes. 

The model is fully textured from the multiple native image files within the folder structure. Please write for support request if the textures do not come through and I will help but it should be good.

The model as one object is not UV mapped but each texture is mapped correctly to it's respective mesh. The UV image example below is now combined in the whole model.

File types available include -

- BLENDER 2.91 [.blend]

- OBJ

- DAE

- FBX

- STL

- PLY

- 3DS

- SKP V8+2020

- glTF

- DWG

- DXF

 General Info  Scans made of real places with photo mapped textures on all polygons provide easy to use models in a variety of applications. Some models aren't perfect because the scanner cannot be placed in every location but all models are to scale in the real world. The possibilities are endless when lighting, game characters, and other assets of yours are placed within, and great for Unity & Unreal Engine 4.   Textures have all lighting baked into itself, simply because of the way scanning real spaces works however when used well they can really create something unique and different for you. All imagery shown is lit 'flat', no shaders or lights have been added so it is only the photomaps on the geometry you can see (with polygon mesh shown too). The mesh is editable and comes all in one group. The textures are contained within the model and the root folder (named accordingly to the model processing).  The goal of providing these models and assets for you is use within your own game development, level design, film animatics, storyboarding, architectural design, historic study, educational use and much more.

Sep 24, 2018 Ekleme Tarihi
Oct 22, 2021 son Güncelleme

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