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SHC Abandoned Factory hall 3D model

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SHC Abandoned Factory hall royalty-free 3d model - Preview no. 1
SHC Abandoned Factory hall royalty-free 3d model - Preview no. 2
SHC Abandoned Factory hall royalty-free 3d model - Preview no. 3
SHC Abandoned Factory hall royalty-free 3d model - Preview no. 4
SHC Abandoned Factory hall royalty-free 3d model - Preview no. 5
SHC Abandoned Factory hall royalty-free 3d model - Preview no. 6
SHC Abandoned Factory hall royalty-free 3d model - Preview no. 7
SHC Abandoned Factory hall royalty-free 3d model - Preview no. 8
SHC Abandoned Factory hall royalty-free 3d model - Preview no. 9
SHC Abandoned Factory hall royalty-free 3d model - Preview no. 1
SHC Abandoned Factory hall royalty-free 3d model - Preview no. 2
SHC Abandoned Factory hall royalty-free 3d model - Preview no. 3
SHC Abandoned Factory hall royalty-free 3d model - Preview no. 4
SHC Abandoned Factory hall royalty-free 3d model - Preview no. 5
SHC Abandoned Factory hall royalty-free 3d model - Preview no. 6
SHC Abandoned Factory hall royalty-free 3d model - Preview no. 7
SHC Abandoned Factory hall royalty-free 3d model - Preview no. 8
SHC Abandoned Factory hall royalty-free 3d model - Preview no. 9
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denniswoo1993

Özellikler

  • Geometripolygonal
  • Çokgenler121,748
  • Tepe Noktaları64,123
  • DokularYes
  • hileliNo
  • canlandırılmışNo
  • 3D Yazdırılabilir HazırNo
  • Oyuna Hazır (düşük poli)No
  • UV HaritalıYes
  • Sarılmamış UV'lermixed

Biçimler ve Dosyalar

(.unknown)
242 MB

other
SHC Factory hall Abandoned 2023.zip

Açıklama

NOTE: 2023: Eevee lighting rebaked for Blender 3.6 This product contains a fully rendered factory building with custom made texturepainted PBR floor and walls. The scene is completely set up for eevee renders. -Global illumination and reflections are baked into probes (so every new object in the scene will adapt the correct lighting and reflections) -Ambient occlusion with material bounces/light directions. -Screen space reflections that mix with the baked probe reflections. -Screen space refractions. -Volumetric lighting -Bloom The 4K renders took about 30 seconds to render on a GTX960 using Blender Eevee. -Number of objects: 338 (36 without foliage) -total verts: 64.123 -total faces: 55.212 -total tris: 121.748 -All materials use normalmaps. -The scene is made out of quads -Tilable textures use a box projected overlapping UVmap for seamless results -Painted textures use unwrapped non-overlapping UV's -Every material and object is named -All parts are low to mid-poly so it can be used in high amounts in big models for game development, renders, animations, environments, VR, product presentation, education, personal projects and commercial projects -All files are exported from Blender with default settings. -File extensions: BLEND -FBX -OBJ -COLLADA/DAE -ABC -STL -GLB -PLY

Apr 09, 2020 Ekleme Tarihi
Oct 26, 2023 son Güncelleme

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