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AC单元01 3D模型

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AC单元01 royalty-free 3d model - Preview no. 1
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免版税许可所有扩展用途
退还简单
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开箱即用
47 访问量
Luchador

规格

  • 几何polygonal_quads/tris
  • 多边形1,433
  • 顶点1,957
  • 纹理Yes
  • 索具化No
  • 动画No
  • 适合3D打印No
  • 适合游戏(低多边形)No
  • UV映射Yes
  • 未封装UVoverlapping

格式和文件

91 MB

acunit01_highpoly.zip
3ds Max
(.max)
6 MB

default_scanline
acunit01_2016_max.zip
FBX
(.fbx)
6 MB

acunit01_fbx.zip
OBJ
(.obj)
6 MB

acunit01_obj.zip

描述

AC Unit 01 is a high quality, low poly asset originally modeled in 3DS Max 2015. The normal map was baked from a high poly model, making this product look very detailed without using many polygons. This product is intended for game/real time/background use. This model is not intended for subdivision. The main renders and wireframes were done in Marmoset Toolbag 2. ||SPECS|| Low Poly Model (1 Object) -acunit01 -2684 Total Tris -1433 Total Polys -1957 Total Verts Polygons are all quads or tris, no n-gons Model unwrapped manually to make most efficient use of the UV space. All materials and objects named appropriately Scaled to approximate real world size (inches) Dimensions: 50'' x 46'' x 37'' Tested in Marmoset Toolbag 2 (see renders) Tested in Unreal Engine 4 No special plug-ins needed to use this product .obj and .fbx versions exported from 3ds Max 2016 || Textures || 1024x1024 diffuse, specular, gloss, metalness, normal and AO (ambient occlusion) maps Textures designed for physically based rendering (PBR) Textures in .tga format Model texture paths are stripped || Bonus || The high poly model used to bake the texture maps is also included as a separate download upon purchase of this product. * Unfortunately there's no universal standard for normal map orientation between game engines. If the normals don't look correct try inverting the green and/or red channels of the normal map in an image editor. Unreal Engine 4 and Source Engine will need the green channel inverted.
Oct 04, 2019 添加日期
Aug 13, 2021 最后更新

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