Airport ControlRoom 01有损坏 3D模型
0
规格
- 几何polygonal
- 多边形2,064
- 顶点1,326
- 纹理Yes
- 索具化Yes
- 动画No
- 适合3D打印No
- 适合游戏(低多边形)No
- UV映射Yes
- 未封装UVmixed
描述
Airport ControlRoom 01 with Damage
- LOD0 - (triangles 2064) / (points 1326)
- LOD1 - (triangles 1234) / (points 908)
- LOD2 - (triangles 162) / (points 125)
Low-poly 3D model Airport ControlRoom with LODs
- Textures for PBR shader (Albedo, Specular, Gloss, AmbietOcclusion, NormalMap, Emission, Opasity) they may be used with Unity3D, Unreal Engine. size 4096x4096
- Textures for NIGHT
- ontains 3 LODs
- ontains 2 Damage state
- See model on the Sketch-fab fullscreen mode and HD quality
- All pictures (previews) REALTIME rendering
- Textures:
- For Building
- ControlRoom_01_Albedo.png - 4096x4096
- ControlRoom_01_AmbientOcclusion.png - 4096x4096
- ControlRoom_01_Gloss.png - 4096x4096
- ControlRoom_01_Specular.png - 4096x4096
- ControlRoom_01_NormalMap.png - 4096x4096
- ControlRoom_01_Emission.png - 4096x4096
- For Damage
- ControlRoom_01_Albedo_DMG.png - 4096x4096
- ControlRoom_01_Gloss_DMG.png - 4096x4096
- ControlRoom_01_Specular_DMG.png - 4096x4096
- Debris_Diffuse.jpg - 1024x1024
- For Glass
- ControlRoom_01_Glass_Albedo.png - 1024x1024
- ControlRoom_01_Glass_AmbientOcclusion.png - 1024x1024
- ControlRoom_01_Glass_Gloss.png - 1024x1024
- ControlRoom_01_Glass_Specular.png - 1024x1024
- ControlRoom_01_Glass_NormalMap.png - 1024x1024
- ControlRoom_01_Glass_Opasity.png - 1024x1024
If you have questions about my models or need any kind of help, feel free to contact me and i'll do my best to help you.
Mar 28, 2020
添加日期
Sep 13, 2021
最后更新
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