愤怒的松鼠,雕刻的生物3D模型,高聚 3D模型
0
规格
- 几何polygonal_tris only
- 多边形4,237,438
- 顶点2,127,992
- 纹理No
- 索具化No
- 动画No
- 适合3D打印No
- 适合游戏(低多边形)No
- UV映射Yes
- 未封装UVnone
描述
Creature is made using tutorial of Zacharias Reinhardt. Its sculpted and has separated eyes. You can join everything, decimate it and use for 3d printing. For base plane I used Ambient occlussion shader, so there is a tiny shadow. Also I used shadow catcher, that's why you don't see plane after render. It works best in blender, but I also put some other extensions. Model is very high-poly, so you can't animate it if you don't do retopologizing. For colors I used procedural shading. There are no textures here, only noise texture. It took me 2 days to do this and also it's my first sculpting. I hope you'll enjoy it.
May 24, 2020
添加日期
Sep 28, 2021
最后更新
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