安娜索具 3D模型
0
规格
- 几何polygonal_quads/tris
- 多边形7,451
- 顶点7,834
- 纹理Yes
- 索具化Yes
- 动画No
- 适合3D打印No
- 适合游戏(低多边形)No
- UV映射Yes
- 未封装UVnon-overlapping
描述
Anna cartoon low poly model, ready for animation and rendering
over 99.5 quads, the only triangles are in the eyeballs geometry
UV unwrapped all parts
full custum rig
real world scale (cm) 128 approx.
polycount "model" / face: 7.451 vertex: 7834
polycount "whole scene" / face: 38.035 vertex: 39.359
* Include light rig
* stripping texture paths for Maya 2016 (all texture has been in place)
Texture
All texture are jpg format, 2k 4k (see preview image for more details)
*the eyes material is procedural no texture (change the color easily)
Rig
-clean rig, good naming convention, lock and hide unnecessary objects and attributes
-python script for default pose (inside Maya folder)
-proper visibility controls
-global control
-independent FK-IK system for arms-legs,kneen-elbow control, twist,
fingers three levels of control
-torso FK-IK, twist
-many controls for the feet
-hair controls (two options)
-breath control (two options)
-eyes controls(both-individual-scale pupil, eyelid(upper-lower)(two options),blink control(two options)
-space-switching for eyes-head
-others features (jaw-tongue-clvicle)
Renderer
Maya 2016 - mental ray
obj and fbx has everything except rig
*because of the nature of the formats the 'obj' and 'fbx' may not have all of the materials
Nov 13, 2021
添加日期
Mar 02, 2022
最后更新
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