回到未来DeLorean 3D模型
0
规格
- 几何polygonal_quads/tris
- 多边形87,013
- 顶点86,724
- 纹理Yes
- 索具化No
- 动画No
- 适合3D打印No
- 适合游戏(低多边形)No
- UV映射Yes
- 未封装UVnone
描述
Delorean DMC Back to the Future time machine.
* There are 8 cameras and 1 default skylight in the scene.
* Scene is in real world scale and metric units with centimeters is used.
* Scene has mental ray setup and skylight with final gather is used.
* Model length: 426.54cm, width: 193.952cm, height: 153.309cm.
* Model is grouped as "DeLoreanTM" and it has 2 groups, they are "SmoothedObjects" and "UnsmoothedObjects".
There are 28 objects in the group "SmoothedObjects" with turbosmooth modifier applied.
There are 40 objects in the group "UnsmoothedObjects".
"SmoothedObjects" and "UnsmoothedObjects" are grouped as "DeloreanTM".
* Model is polygonal with quads and tris only, only extruded dmc logo shape has ngons and there are 105366 polys and 103980 verts unsmoothed.
* Textures:
Tirebmp.jpg, JPG file, 288x289. Bump map for tires.
EngRef.hdr, HDR file, 640x320. Reflection map for an engine part.
FBX and OBJ files
* FBX and OBJ files are included with low (level 0) and very high (level 2) versions.
Procedural maps are rendered as PNG file with 1000x1000 resolution for FBX and OBJ files.
Textures:
- (backlights_bump.png, backlights_diffuse.png, backlights_opacity.png, frontlight_bump.png, sidelights_diffuse.png, sidelights_bump.png,
sidelights_opacity.png) PNG files, 1000x1000. Diffuse, opacity and bump maps for front, side and back lights.
- tirebmp.jpg JPG file 288x289. Bump map for tires.
- engref.hdr HDR file 640x320. Reflection map for engine part.
Dec 26, 2019
添加日期
May 15, 2026
最后更新
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