望远镜 3D模型
0
规格
- 几何polygonal_quads/tris
- 多边形15,024
- 顶点15,186
- 纹理Yes
- 索具化No
- 动画No
- 适合3D打印No
- 适合游戏(低多边形)No
- UV映射Yes
- 未封装UVmixed
描述
A high quality 3d-model of a binocular.
Fully detailed, textured model. Detailed enough for close-up renders. The model is a based on subdivision geometry and is mostly made up of quads.
Count without subdivision---
Polys: 15024
Verts: 15186
All textures are 2048*2048 in resolution.
binoculars_color.tga
binoculars_bump.tga
binoculars_reflect.tga
The model is a single geometry mesh but is assigned with two materials, one for body and the other for lens.
Apart from overlapping uvs on lens parts, the whole model is unwrapped for efficient space utilization without overlapping.
FILE FORMATS:
1. "binoculars_3dsmax.zip" contains 3dsmax 2009 (*.max). scene file setup using mental ray. The scene contains lighting setup to render as shown in preview images. Model is applied with a turbosmooth modifier.
2. "binoculars_maya.zip" contains Maya 2009 (*.ma) scene setup with camera, lights and materials using mental ray. The model uses smooth mesh preview option for subdivision during rendering.
3. "binoculars_fbx.zip" contains fbx model with embedded media.
4. "binoculars_obj.zip" contains obj model along with textures.
Product is ready to render on purchase (render scene included), has clean geometry and has no errors on opening. Product is in real life scale and size.
All objects are centered in scene, materials and groups are conveniently named.
Nov 30, 2019
添加日期
Feb 03, 2022
最后更新
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