血腥动画 3D模型
0
规格
- 几何polygonal
- 多边形3,190
- 顶点1,602
- 纹理No
- 索具化No
- 动画Yes
- 适合3D打印No
- 适合游戏(低多边形)No
- UV映射Yes
- 未封装UVnone
描述
A scene set up with maya Ndynamics. The mesh is driven by nparticles. Do not delete the history or the simulation will stop working. The blood has a subsurface mental ray shader applied. The scene is lit with standard directional lights. because the history is still coming form the nparticle the simulation can be changed in many ways.
The simulation is made with key framed emission form the emitter and key framed gravity in X.
May 27, 2020
添加日期
Feb 04, 2022
最后更新
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