马尾燕鸥 3D模型
0
规格
- 几何polygonal_quads/tris
- 多边形5,196
- 顶点5,185
- 纹理Yes
- 索具化No
- 动画Yes
- 适合3D打印No
- 适合游戏(低多边形)No
- UV映射Yes
- 未封装UVnon-overlapping
描述
Model of a bridled tern. The model was created and optimized for effective subdivision, animation and deformation. Quads were mostly used in the creation the model. The few triangles used where strategically placed in areas where they will not hamper deformation. The model is a textured clean mesh, with two flight animations. Two low polygon .fbx models are included for use in real time applications.
Modeling and rigging were done in Lightwave and exported to Cinema 4D R16 for textures, scene set up and rendering. Preview images were set up and rendered in Cinema4D R16 with Redshift v.2.5.08. There is a file version for C4D R13, set up with default shaders and scan line render engine. The rest of the files which include Maya, Max, Lightwave and Softimage were set up with default shaders as well as the default render engines. Everything was vigorously tested and labeled appropriately in their respective applications, to ensure compatibility.
Features:
Scene is set up ready for rendering in Cinema4D R16 with Redshift version v2.5.08.
Diffuse Map: 2048 x 2048
Normal Map: 2048 x 2048
Three skinned Unity ready low poly .fbx models with 2 flight animation.
Polygons: 5196 (Base Mesh), 1113 (Level_1), 798 ( Level_0).
Vertices: 5185 (Base Mesh), 774 (Level_1), 566 ( Level_0).
Setup with default shaders and scanline renderers with preview subdivision level 0 and render subdivision 1-3 in Lightwave, Max, Maya, Softimage and C4D R13.
Nov 13, 2021
添加日期
Nov 13, 2021
最后更新
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