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建筑车辆人物飞行器家具电子产品动物植物武器体育食品解剖学
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动画老虎 3D模型

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免版税许可所有扩展用途
退还简单
最优惠价格保证
开箱即用
0 访问量
PROmax3D

规格

  • 几何polygonal_quads only
  • 多边形8,117
  • 顶点8,184
  • 纹理Yes
  • 索具化Yes
  • 动画Yes
  • 适合3D打印No
  • 适合游戏(低多边形)No
  • UV映射Yes
  • 未封装UVnon-overlapping

格式和文件

1 MB

read Me.pdf
OBJ
(.obj)

Cartoon_Tiger_Animated_OBJ.zip
FBX
(.fbx)

Cartoon_Tiger_Animated_FBX.zip
3DS
(.3ds)

Cartoon_Tiger_Animated_3DS.zip
3ds Max
(.max)
7 MB

mentalray
Cartton_Tiger_Animated_2016_MAX.zip

描述

'Cartoon Tiger (Animated)' is a high quality 3d model to add more details and realism to your rendering projects. Fully detailed, textured model. Detailed enough for close-up renders. Comes with detailed textures. Originally modeled in 3ds Max 2016. Final images rendered with Mental Ray. ********************************* Textures formats and resolution: The model is provided with high resolution texture (color maps are .png): Tiger_Cartoon_Diffuse (2048x2048) Tiger_Cartoon_Specular (2048x2048) Tiger_Cartoon_Eyes_Diffuse (2048x2048) Tiger_Cartoon_Mouth_Diffuse (2048x2048) ********************************* Features: - High quality polygonal model - correctly scaled accurate representation of the original objects. - Display Unit Scale is set to Metric - Meters. - Model resolutions are optimized for polygon efficiency (in 3ds Max the MeshSmooth function can be used to increase mesh resolution if necessary). - All colors can be easily modified. - Model is fully textured with all materials applied. - All textures and materials are included and mapped in every format. - Max models grouped for easy selection & objects are logically named for ease of scene management. - No part-name confusion when importing several models into a scene. - No cleaning up necessary, just drop model into your scene and start rendering. - No special plug-in needed to open scene. ********************************* File formats: - 3ds Max 2016 (Contains also mental ray and standard materials scenes!) All files are compressed in Archive. ********************************* Rigging and Animation: Rigging was done via CAT object. Animation done via CAT Motion, and Animation Layers... Frame Rate is NTSC (FPS:30) In the Motion panel -> Layer Manager 1) Abs T_Pose 2) Abs Signature Image 3) CATMotion Layer (In CatMotion Editor (the paw icon) you will find main tow animation layers) - Walk (01-48) - Run (01-48) 4) +L Walk Adjustment (Local Adjustment Layer - Adjustment for walk cycle, that should be enabled only if you are using walk cycle ) 5) +L Run Adjustment (Local Adjustment Layer - Adjustment for run cycle, that should be enabled only if you are using Run cycle.) 6) +L Mouth_Closed (Adjustment World - Mouth Closed) 7) +L Eyes_Closed (Adjustment World - Eyes Closed) Note: Walk and run have their own separate adjustment layers that should be activated depending animals running or walking. You have to simply just turn on or off them.
Dec 27, 2019 添加日期
Oct 26, 2025 最后更新

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