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洞穴酒吧 3D模型

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免版税许可所有扩展用途
退还简单
最优惠价格保证
开箱即用
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SPACESCAN

规格

  • 几何polygonal
  • 多边形433,633
  • 顶点221,909
  • 纹理Yes
  • 索具化No
  • 动画No
  • 适合3D打印No
  • 适合游戏(低多边形)No
  • UV映射Yes
  • 未封装UVnone

格式和文件

3DS
(.3ds)
30 MB

3DS.zip
Blender
(.blend)
71 MB

CAVE BAR 1.blend
FBX
(.fbx)
63 MB

CAVE BAR 1.fbx
Sketchup
(.skp)
183 MB

CAVE BAR 1.skp
Collada
(.dae)
60 MB

DAE.zip
3ds Max
(.max)
38 MB

other
MAX.zip
OBJ
(.obj)
30 MB

OBJ.zip

描述

Cave Bar A 3D scan of a cave within the side of a mountain containing a architecturally interesting bar. This could be where two sci-fi characters meet or for use in any game with interesting levels. General Info Scans made of real places with photo mapped textures on all polygons provide easy to use models in a variety of applications. Some models aren't perfect because the scanner cannot be placed in every location but all models are to scale in the real world. The possibilities are endless when lighting, game characters, and other assets of yours are placed within, and great for Unity & Unreal Engine 4. Textures have all lighting baked into itself, simply because of the way scanning real spaces works however when used well they can really create something unique and different for you. All imagery shown is lit 'flat', no shaders or lights have been added so it is only the photomaps on the geometry you can see (with polygon mesh shown too). The mesh is editable and comes all in one group. The textures are contained within the model and the root folder (named accordingly to the model processing). The goal of providing these models and assets for you is use within your own game development, level design, film animatics, storyboarding, architectural design, historic study, educational use and much more.
Dec 01, 2019 添加日期
Dec 20, 2021 最后更新

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