角色机器人士兵 3D模型
0
规格
- 几何polygonal_quads/tris
- 多边形10,750
- 顶点10,463
- 纹理Yes
- 索具化Yes
- 动画No
- 适合3D打印No
- 适合游戏(低多边形)No
- UV映射Yes
- 未封装UVnon-overlapping
描述
High quality 3D model of a robot, ready for animation and Game Engine. PBR Metal/Roughness textures becoming standard in Game Industry. Files in the Maya 2018, Marmoset Toolbag 3, Zbrush 4R8, Substance Painter 2017 available.
Originally created with Maya 2018 rendered with Arnold 5 renderer. Full scene with the settings as a preview.
This model (Low Poly) contains: 10750 Faces
19725 Triangles
Zbrush File (High Poly): 67.723 Mil Total points
Other formats exported as base mesh (not smoothed).
FBX
OBJ
RENDERING
First two images and turntable are rendered with Maya 2018 Arnold 5.
Second turntable and wireframes were rendered with Marmoset Toolbag 3. File included
Textures in scene:
Mech_color.png
Mech_emissive.png
Mech_height.png
Mech_metallic.png
Mech_normal.png
Mech_AO.png
-Texture Resolutions are 4096x4096.
High Quality RIG - The model is custom rigged allowing full control during animation
Slave clean Rig point and orient constrained to Animation Rig, gives clean bake to be exported into any Game Engine such as Unity, Unreal or other.
Rig has a Global Scale node in case to change up to any size.
GENERAL
-Model is built to real-world scale
-Units used: centimetres.
Object Dimensions: Mech robot height 200 cm.
Objects are organized by layers, mesh, rig, slave rig.
Sep 29, 2020
添加日期
Dec 01, 2021
最后更新
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