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当代沙发 3D模型

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免版税许可所有扩展用途
退还简单
最优惠价格保证
开箱即用
722 访问量
Jason Harmon

规格

  • 几何polygonal
  • 多边形12,424
  • 顶点13,375
  • 纹理Yes
  • 索具化No
  • 动画No
  • 适合3D打印No
  • 适合游戏(低多边形)No
  • UV映射Yes
  • 未封装UVmixed

格式和文件


fabric_bump.jpg

fabric_normal.png
Cinema 4D
(.c4d)
1 MB

advanced
contemporary_couch_C4D.zip
Maya
(.ma)
1 MB

mentalray
contemporary_couch_maya.zip
Collada
(.dae)
1 MB

contemporary_couch.dae
DXF
(.dxf)
1 MB

contemporary_couch.dxf
FBX
(.fbx)
1 MB

contemporary_couch.fbx
OBJ
(.obj)
1 MB

contemporary_couch.obj

描述

Modeled and rendered in Cinema 4D. C4D file has all cameras and lighting. Sub poly displacement used for texture of fabric, can be turned off for faster renders, and replaced with a normal and / or bump map. Maya file has textures set up for color, will need to set up displacement / bump / or normal maps. These images are included in the supporting items when you download. All other formats do not natively hold textures and images will need to be relinked. Images are clearly named to make this process easier. For the fabric texture you can either use UV mapping or cubic mapping. Tile the fabric texture to the desired scale (around 100 is what I used). For the wood textures, use the "zebrano" wood image and set to UV map. The wood textures have overlapping UVs to make better use of the small texture.
Mar 14, 2018 添加日期
Feb 05, 2022 最后更新

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