水晶矿石黄色与岩石Lowpoly 3D模型
规格
- 几何polygonal_quads/tris
- 多边形1,316
- 顶点1,342
- 纹理Yes
- 索具化No
- 动画No
- 适合3D打印No
- 适合游戏(低多边形)No
- UV映射Yes
- 未封装UVoverlapping
描述
Realistic high detailed Cave Fantasy Crystal Ore model with high resolution textures. The model has clean topology and it is good in any iteration of smoothing/subdiv. Game ready model - can be used in game engines and realtime scenes. =======FEATURES===========
- The model has NO 'doubles' vertices.
- The model has NO 'non-manifold' geometry.
- The model has NO 'N-gons'.
- NO extra plugins or .dll are needed for this model.
- The units of measurement during the creation process were centimeters. - Clean and optimized topology is used for maximum polygon efficiency. - No extra plugins are needed for this model. - This model consists of 1 mesh. - All objects have creases and sharps, ready for subdivision - All objects have fully unwrapped UVs. - The mesh has 1 pbr material, clear UVs, textures and maps. Includes 4096x4096 textures (Diffuse (Base color), Height, Metalness, Normal, Roughness, AO, Emissive maps). The color of the Crystal can be easily changed. The default color is purple. Textures are in .png file format. All textures, fonts and extra files are in 'Supporting items'. There are also textures in 'Blender' archeive. =================== Model is in .blend, max .dae, .fbx, .obj, x3d (Extensible 3D), .stl,.c4d, .mb file formats. (.blend is native file format). Made in Blender 2.79. NOTE: This model may contains poles (more than 5 edges that converge to a single vertex) =================== Scene render used free hdri maps from HDRI haven (not included). --- Best regards, Cordy
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