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腐烂的烂番茄 3D模型

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免版税许可所有扩展用途
退还简单
最优惠价格保证
开箱即用
851 访问量
scyrus

规格

  • 几何subdivision
  • 多边形3,712
  • 顶点3,714
  • 纹理Yes
  • 索具化No
  • 动画No
  • 适合3D打印No
  • 适合游戏(低多边形)No
  • UV映射Yes
  • 未封装UVnon-overlapping

格式和文件

Cinema 4D
(.c4d)
83 MB

advanced
RottenTomatoe(C4DOBJ).zip
OBJ
(.obj)
83 MB

RottenTomatoe(C4DOBJ).zip
OBJ
1 MB

Scyrus Texture Manual v1.0.pdf
OBJ
70 MB

Scyrus Texture Manual v2.0.pdf

描述

Very realistic Model of a rotten Tomato. All visible Textures (+ HRDI-map for Illumination) and Materials are included. The Model is composed of a single Mesh an comes with the following high- resolution Texture-Maps (6000 x 6000 Pixels, each): - Color - Diffusion (affects the red Flesh of the Tomato) - Cave - Normals - Displacement (PSD-File) - Specular Color (as PSD with layers; controls Ratio of Skin- and Rotten-Specular-Amount) - Glowing (good for the Application of Subsurface-Scattering, affects the rotten Spot) As you can see in the presentation Images, the Displacement-Maps give an extreme Resolution to the Mesh, thus the Model can be rendered in very close views or at quite large Resolutions without losing its Realism. Tips for Rendering of the OBJ-Version: - In Cinema4D the original mesh was subdivided 8-times for displacement mapping, in order to get all the small Details. - The Glowing-Map was used to apply some Subsurface-Scattering at the rotten Area of the Tomato, giving a more realistic Look; good for adaption to different Light-setups, too. - Use of Ambient Occlusion will underscore the finest Details better, if necessary. - The Diffusion-Map regulates the red, not rotten Flesh of the Tomato, making it very easy to customize the Model for different Light-Setups. Please rate my work.
Mar 27, 2018 添加日期
Jan 29, 2022 最后更新

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