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建筑车辆人物飞行器家具电子产品动物植物武器体育食品解剖学
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仿DeZenyo Solite Rim 3D模型

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免版税许可所有扩展用途
退还简单
最优惠价格保证
开箱即用
59 访问量
C4DTony

规格

  • 几何unknown
  • 多边形63,310
  • 顶点0
  • 纹理No
  • 索具化No
  • 动画No
  • 适合3D打印No
  • 适合游戏(低多边形)No
  • UV映射No
  • 未封装UVunknown

格式和文件

Cinema 4D
(.c4d)

solite rim.rar
3DS
(.3ds)
1 MB

3ds.rar
VRML
(.wrl)
1 MB

final-othwrl.rar
OBJ
(.obj)

final-othobj.rar
FBX
(.fbx)
1 MB

final-othfbx.rar
Cinema 4D
(.c4d)

final-othc4d7.rar

描述

The spokes and the rims are One complete mesh, it not two different pieces. The polycount above is without the effects of the nurb modifiers. the polygon count breaks down like this: *Rim/spokes: 3950 Rivets(grouped and rotated, there are 25 of them): 2264 each *Lug Nuts(instanced and rotated): 552 each *=uses hypernurbs object. Right now its only for version R9, other file types coming soon as well as for older c4d version as well. [edit]: other file types uploaded. all tested and works fine with rhino 3d, 3ds max 6 and 7 and even blender. Notes: --all other file types other than the c4d ones have the spokes/rim in its low poly, but meshsmooth ready form, so just drop it in your modifier and it will look like the images above. same goes for the lug nuts. --In the .3ds format: there are 3 files and they are: 000.3ds - file has spokes and lugz in low poly form(but triangulated) 001.3ds - File has Spokes and lugz in nurb iteration of 1(medium poly size) 002.3ds - File has spokes and lugz in nurb iteration of 2(high poly size)
Sep 24, 2019 添加日期
Oct 06, 2022 最后更新

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