galimimus(已装配) 3D模型
0
规格
- 几何polygonal
- 多边形12,012
- 顶点12,670
- 纹理Yes
- 索具化Yes
- 动画No
- 适合3D打印No
- 适合游戏(低多边形)No
- UV映射Yes
- 未封装UVmixed
描述
High detail and realistic Gallimimus model in Maya 2018, Arnold 3.1
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file Include:
-gallimimus(.fbx)
-gallimimus(.ma)
-gallimimus(.obj)
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The Maya( .ma) scene is Ready to render with Arnold 3.1settings.
Clean topology based on quads.
This model is completely UVunwrapped and smoothable, rigged in skin pose.
Teeth,tongue and eyeballs are included and modeled separately.
Real world scale of the model - 248 cm.
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Textures:
gallimimus_diffuse.tif (4096x4096)
gallimimus_height.tif (4096x4096)
gallimimus_normal.tif (4096x4096)
gallimimus_roughness.tif (4096x4096)
gallimimus_specular.tif (4096x4096)
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TOTAL: Vertices :12670 / Polygons :12012
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The Rig
Includes:
worldA_ctrl
worldB_ctrl
legParts_grp
-legSwitches_ctrl(IK&FK)
-foot_ctrl
-knee_ctrl
armParts_grp
-armSwitches_ctrl(IK&FK)
-wrist_ctrl
-elbow_ctrl
-clav_ctrl
spineParts_grp
-root_ctrl
-midOffset_ctrl
neckParts_grp
-neck_ctrl
eyesParts_grp
-eyeMain_ctrl
tails_jntParts_grp
-tails_ctrl
Dec 29, 2019
添加日期
Oct 01, 2022
最后更新
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