galimimus(Rigged) 3D Model
0
Specifications
- Geometrypolygonal
- Polygons12,012
- Vertices12,670
- TexturesYes
- RiggedYes
- AnimatedNo
- 3D Printable ReadyNo
- Game Ready (low poly)No
- UV MappedYes
- Unwrapped UVsmixed
Description
High detail and realistic Gallimimus model in Maya 2018, Arnold 3.1
----------------------------------------------------
file Include:
-gallimimus(.fbx)
-gallimimus(.ma)
-gallimimus(.obj)
----------------------------------------------------
The Maya( .ma) scene is Ready to render with Arnold 3.1settings.
Clean topology based on quads.
This model is completely UVunwrapped and smoothable, rigged in skin pose.
Teeth,tongue and eyeballs are included and modeled separately.
Real world scale of the model - 248 cm.
----------------------------------------------------
Textures:
gallimimus_diffuse.tif (4096x4096)
gallimimus_height.tif (4096x4096)
gallimimus_normal.tif (4096x4096)
gallimimus_roughness.tif (4096x4096)
gallimimus_specular.tif (4096x4096)
----------------------------------------------------
TOTAL: Vertices :12670 / Polygons :12012
----------------------------------------------------
The Rig
Includes:
worldA_ctrl
worldB_ctrl
legParts_grp
-legSwitches_ctrl(IK&FK)
-foot_ctrl
-knee_ctrl
armParts_grp
-armSwitches_ctrl(IK&FK)
-wrist_ctrl
-elbow_ctrl
-clav_ctrl
spineParts_grp
-root_ctrl
-midOffset_ctrl
neckParts_grp
-neck_ctrl
eyesParts_grp
-eyeMain_ctrl
tails_jntParts_grp
-tails_ctrl
Dec 29, 2019
date added
Oct 01, 2022
last update
Reviews
There are currently no reviews for this product.
Why not be the first one to break the ice?











