男人Basemesh 3D模型
0
规格
- 几何polygonal_quads only
- 多边形5,462
- 顶点5,474
- 纹理No
- 索具化No
- 动画No
- 适合3D打印No
- 适合游戏(低多边形)No
- UV映射Yes
- 未封装UVnon-overlapping
描述
This is a proportional correct model of a average male.
Ready for deforming and addtitional detailing for your desire.
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The model has a perfect topology for animation. And does also have loops at important muscle regions, like biceps, triceps, shoulders, abdominal and hamstring for bending and muscle stretching.
It is suitable for tv, film, animations of any kind, games, advertising cutscenes, etc.
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The uv's are layed out for perfect and maximized detail.
head and mouthbag uv's are the first uv-tile (range 0,0) and the remaining body are the second uv-tile (range 1,0)
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The polycount amounts 5,462 polys at lowest subdivision level and 5.592 mio poyls at highest level.
The model is modeled/sculpted in real world scale and is about 182cm (~5.97 feet) tall.
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"HumanBase_low_OBJ.zip" contains the mesh at lowest subdivision and has 5.462 polys.
"HumanBase_mid_OBJ.zip" contains the mesh at subdivision level 3 and has 87.368 polys.
"HumanBase_ZTL.zip" contains the whole subtool with all subdivisions, but without the eyes proxy mesh.
Sep 19, 2018
添加日期
Sep 17, 2021
最后更新
评测
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