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Marsupilami角色已索取 3D模型

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Marsupilami角色已索取 royalty-free 3d model - Preview no. 1
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Marsupilami角色已索取 royalty-free 3d model - Preview no. 1
Marsupilami角色已索取 royalty-free 3d model - Preview no. 2
Marsupilami角色已索取 royalty-free 3d model - Preview no. 3
Marsupilami角色已索取 royalty-free 3d model - Preview no. 4
Marsupilami角色已索取 royalty-free 3d model - Preview no. 5
Marsupilami角色已索取 royalty-free 3d model - Preview no. 6
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Marsupilami角色已索取 royalty-free 3d model - Preview no. 10
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规格

  • 几何polygonal
  • 多边形12,692
  • 顶点6,362
  • 纹理Yes
  • 索具化Yes
  • 动画No
  • 适合3D打印No
  • 适合游戏(低多边形)No
  • UV映射Yes
  • 未封装UVnon-overlapping

格式和文件

3DS
(.3ds)
1 MB

Marsu_3ds.zip
OBJ
(.obj)
1 MB

Marsu_Obj.zip
FBX
(.fbx)
2 MB

marsu-fbxRigged.zip
(.unitypackage)
2 MB

marsu-unityPackage.zip
3ds Max
(.max)
3 MB

mentalray
Marsu_Max8.zip
3ds Max
17 MB

marsupilami.avi

描述

Low Poly Of the Marsupilami made with 3D Studio Max 8

The Marsupilami is a character created by Franquin.

In max version , the model is Rigged (head, spine, pelvis, arms, legs, hands, fingers and yes! the tail is fully rigged too)
The model is finely skined and very easy to anime. The tail is moved by Ik-Chains, the motion is very smooth.
(See the short video in preview section).

Some morphing targets are set for facial expressions.
The default scanline scene contains volume light and camera just like the presentation picture.
An other scene comes with Mental Ray Set up (grey background pictures)

The model is also RIGGED for FBX and Unity files.

Obj and 3ds files are NOT rigged

the model is quad only, perfect for game and animation.
Eyes Pupils and fur are separate objects. Exchange format are not rigged.

The textures are hand made, and can be use for close view.
Materials are standard and MentalRay, and easy to edit.
Textures and materials are included into each archive

No special render engine needed, just unzip and render.

The poly count is set for the main character, the fur have 32000 polygons
Aug 06, 2020 添加日期
Sep 19, 2021 最后更新

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