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中世纪农民(已装配) 3D模型

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免版税许可所有扩展用途
退还简单
最优惠价格保证
开箱即用
0 访问量
IndraCG

规格

  • 几何polygonal_quads/tris
  • 多边形24,575
  • 顶点26,490
  • 纹理Yes
  • 索具化Yes
  • 动画No
  • 适合3D打印No
  • 适合游戏(低多边形)No
  • UV映射Yes
  • 未封装UVmixed

格式和文件

3ds Max
(.max)
77 MB

default_scanline
peasant(max).rar
OBJ
(.obj)

peasant(obj).rar

描述

|| Medieval Peasant || Originally created with 3ds Max 2012 This character can be used for your game project as NPC or playable character || USAGE || This model was designed for use as a real-time asset in a videogame or simulation || SPECS || This model contains 7 separate objects(head, body, hand, shoe, teeth, hair, eyes. This model contain 26490 vertices, 24575 faces This model contains Standard materials only || PRESENTATION IMAGES || All preview images are rendered with v-Ray and Default Scanline Material. || TEXTURES || Head Diffuse : 2048x2048 Normal : 2048x2048 Specular : 512x512 AO : 512x512 Body Diffuse : 4096x4096 Normal : 4096x4096 Specular : 512x512 AO : 512x512 Hands Diffuse : 2048x2048 Normal : 2048x2048 Specular : 512x512 AO : 512x512 Shoes Diffuse : 2048x2048 Normal : 2048x2048 Specular : 512x512 AO : 512x512 Teeth Diffuse : 1024x1024 Normal : 1024x1024 Specular : 512x512 AO : 256x256 Hair Diffuse : 2048x2048 Normal : 2048x2048 Specular : 512x512 Alpha : 2048x2048 AO Maps includen in the packace, but not applied in the 3ds max scene. these maps can be applied independently in the game engines || GENERAL || Model is built to real-world scale Units used: Centimeters The Character is 183.5 centimeters tall. No third-party renderer or plug-ins needed || Rigging || The rigging of this file is done using Biped The skinning in this file is done using Skin modifier
Sep 15, 2020 添加日期
Jan 31, 2022 最后更新

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