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模块化科幻走廊 3D模型

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模块化科幻走廊 royalty-free 3d model - Preview no. 1
模块化科幻走廊 royalty-free 3d model - Preview no. 2
模块化科幻走廊 royalty-free 3d model - Preview no. 3
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模块化科幻走廊 royalty-free 3d model - Preview no. 1
模块化科幻走廊 royalty-free 3d model - Preview no. 2
模块化科幻走廊 royalty-free 3d model - Preview no. 3
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模块化科幻走廊 royalty-free 3d model - Preview no. 6
免版税许可所有扩展用途
退还简单
最优惠价格保证
开箱即用
0 访问量
Datum39

规格

  • 几何polygonal_quads/tris
  • 多边形7,616
  • 顶点15,073
  • 纹理Yes
  • 索具化No
  • 动画No
  • 适合3D打印No
  • 适合游戏(低多边形)No
  • UV映射Yes
  • 未封装UVoverlapping

格式和文件

FBX
(.fbx)

FBX Meshes.zip
OBJ
(.obj)

OBJ Meshes.zip
OBJ
41 MB

Textures.zip

描述

Available 3D Files for download: FBX OBJ Meshes: SciFiHallway_Straight: 1,219 Polys, 2,008 Tris Mat IDs 1- Floor_Material 2- Wall_Material 3- Grate_Material 4- StraightCeiling_Material SciFiHallway_90: 2,214 Polys, 4,379 Tris Mat IDs 1- Floor_Material 2- Wall_Material 3- Grate_Material 4- StraightCeiling_Material 5- FloorCorner_Material 6- Corners_Material 7- CornersCeiling_Material SciFiHallway_3WayIntersection: 2,154 Polys, 4,266 Tris Mat IDs 1- Floor_Material 2- Wall_Material 3- Grate_Material 4- StraightCeiling_Material 5- FloorCorner_Material 6- Corners_Material 7- CornersCeiling_Material SciFiHallway_4WayIntersection: 2,029 Polys, 4,014 Tris Mat IDs 1- Floor_Material 2- FloorCorner_Material 3- Corners_Material 4- CornersCeiling_Material Textures: Floor- 2048*2048 TGA Diffuse, Metallic, Roughness, Normal, AO Floor Corner- 2048*2048 TGA Diffuse, Metallic, Roughness, Normal, AO Wall- 2048*2048 TGA Diffuse, Metallic, Roughness, Normal, Emissive, AO Grate- 2048*2048 TGA Diffuse, Metallic, Roughness, Normal, Emissive, AO, Opacity Straight Ceiling- 2048*2048 TGA Diffuse, Metallic, Roughness, Normal, Emissive, AO Corners- 2048*2048 TGA Diffuse, Metallic, Roughness, Normal, Emissive, AO Corners Ceiling- 2048*2048 TGA Diffuse, Metallic, Roughness, Normal, AO If imported into an engine, it comes with blank materials labeled for which materials go where. If not imported into an engine the Material IDs are stated above under 'Meshes'. Screenshots taken in UE4, wireframes rendered with scanline renderer in 3DS Max 2019
Apr 30, 2020 添加日期
Dec 06, 2021 最后更新

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