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建筑车辆人物飞行器家具电子产品动物植物武器体育食品解剖学
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蚊子 3D模型

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免版税许可所有扩展用途
退还简单
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开箱即用
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kamlesh123456

规格

  • 几何polygonal
  • 多边形252,656
  • 顶点235,037
  • 纹理Yes
  • 索具化Yes
  • 动画No
  • 适合3D打印No
  • 适合游戏(低多边形)No
  • UV映射Yes
  • 未封装UVnon-overlapping

格式和文件

3ds Max
(.max)
38 MB

vray 3.40.01
mosquito.rar
OBJ
(.obj)
29 MB

mosquito.obj
FBX
(.fbx)
11 MB

mosquito.FBX

描述

High Detailed Photorealistic Mosquito; FULLY RIGGED, UVunwrapped and smoothable, used by 3DMax 2016. This model has a clean geometry based on quads. It is FULLY RIGGED with simple bone Ik setup. Used in V-ray Lighting renderer. (Ready to render) The model is provided in the (signature/preview pose on Frame no 5), and (Frame no 0 is default RIG pose) in the submetted Rar file. --------------------------- Unit setup: centimeters --------------------------- 10 High resolution textures (main diff textures are .JPEG) mosq_map 01: 4000x4000 mosq_map 02: 4000x4000 hair density map: 4000x4000 hair color: 4000x4000 bump: 4000x4000 eye disp map: 1300x1249 mosq_opecity map 01: 4000x4000 HRD.hdr 2850x1425 ------------------------- Polycount: main mesh: 252656 ------------------------- RIG NOTES: This model is rigged using simple ikHandles and NURBS primitive control objects to help achieve realistic animations. Full rigg is total manual bone setup, clicking tranform to Zero easy to go defoult pose. Control objects can be easily manipulated through the transform tools to achieve desired animations. ------------------------- HAIR: In this scene use simple V-ray fur. control with maps & long hair is poly converted. ------------------------- RENDER: signature/preview image is composit with small adjustments the level.
Sep 29, 2020 添加日期
Sep 15, 2021 最后更新

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