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建筑车辆人物飞行器家具电子产品动物植物武器体育食品解剖学
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NichBook01 3D模型

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NichBook01 royalty-free 3d model - Preview no. 1
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免版税许可所有扩展用途
退还简单
最优惠价格保证
开箱即用
62 访问量
Nichodeamus34

规格

  • 几何polygonal_quads/tris
  • 多边形84
  • 顶点84
  • 纹理Yes
  • 索具化No
  • 动画No
  • 适合3D打印No
  • 适合游戏(低多边形)No
  • UV映射Yes
  • 未封装UVnon-overlapping

格式和文件

3DS
(.3ds)
18 MB

NichBook01 - 3DS (3D Studio).zip
Collada
(.dae)
18 MB

NichBook01 - DAE (Collada).zip
Maya
(.ma)
18 MB

other
NichBook01 - MA (Maya).zip
FBX
(.fbx)
18 MB

NichBook01 - FBX (Autodesk).zip
Lightwave
(.lwo)
18 MB

other
NichBook01 - LWO (Lightwave).zip
OBJ
(.obj)
18 MB

NichBook01 - OBJ (Wavefront).zip
Softimage
(.xsi)
18 MB

other
NichBook01 - XSI (Softimage).zip

描述

This is just a simple hardback book model, made in Blender. It has a cover texture I made by scanning the surfaces of one of my own real hardback books, which has a cardboard/cloth cover with a blue weave pattern. The part of the texture which makes up the page edges, was made from some digital photos I took of the sides of the book. And then after scanning and photographing, I did a bit of retouching in photoshop to add some yellowish aging to the page edges, and some dings and scratches to the whole overall texture. The texture is a single image file in PNG format (1790x1460), and is UV mapped to cover each polygon of the model. I also made a couple alternate variations of the texture (included in the zip file), which have the word "eBook" printed on the spine in gold paint, along with an ePub logo or a PDF logo on the front cover. All modeling and UV mapping was done in Blender 2.62. All texture editing was done in Photoshop CS5. The DAE (Collada) version of the model was exported from Blender, and all other versions were then converted from the DAE file, using Accutrans3D version 2012, except for the FBX version, which was converted from the DAE file using Autodesk FBX Converter version 2013.
Sep 24, 2019 添加日期
Jan 27, 2022 最后更新

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