尼亚拉 3D模型
1
规格
- 几何polygonal
- 多边形4,000
- 顶点4,000
- 纹理Yes
- 索具化Yes
- 动画Yes
- 适合3D打印No
- 适合游戏(低多边形)No
- UV映射Yes
- 未封装UVnon-overlapping
描述
3d model of a Nyala modelled, textured, rigged and animated in Blender 2.68.
The Rig:
The simple rig has been animated for 130 frames using 4 cameras from different angles. The controls for the feet are 4 bones. The overall control is a large circle set at the base of the model.
The Model:
The model consists of around 4000 polygons. Eyes have been parented to the head bone. The root tail controls the other bones of the tail.
The Texture:
The texture is a PNG FILE 2048x2048 embedded within the .blend file.
*What if you pull the bones and the model becomes weird?
Solution:
go into the pose mode , press A to select all the bones. Press Alt+g and then Alt+r to clear all location and rotation information on the bones. You model regains its initial rest pose.
Animation:
Press Alt+A in combination to play the animation.
To remove armature and use only the model:
Unparent the body from the bones by pressing Alt+P. Then go to the keyframes and delete them.
May 26, 2020
添加日期
Feb 23, 2022
最后更新
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