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橙子 3D模型

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橙子 royalty-free 3d model - Preview no. 1
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免版税许可所有扩展用途
退还简单
最优惠价格保证
开箱即用
713 访问量
R0STlSLAV

规格

  • 几何polygonal_quads only
  • 多边形912
  • 顶点920
  • 纹理Yes
  • 索具化No
  • 动画No
  • 适合3D打印No
  • 适合游戏(低多边形)No
  • UV映射Yes
  • 未封装UVnon-overlapping

格式和文件

3DS
(.3ds)
89 MB

orange_3ds.rar
FBX
(.fbx)
89 MB

orange_fbx.rar
OBJ
(.obj)
89 MB

orange_obj.rar
3ds Max
(.max)
89 MB

vray 2.4
orange_2010_vray.rar
3ds Max
(.max)
89 MB

default_scanline
orange_2010_scanline.rar

描述

— Model Description — • This Orange or high-quality, photorealistic model, which will improve the accuracy and detail of all your visualization projects. • Was originally modeled in 3ds Max 2016 and compatible with 3ds Max 2010 or later. — 3d model of a Orange — • Subdividable, high detail and clean mesh geometry • High resolution textures • Manually optimized UV mapping • Suitable for close-up renderings • Model is made of 100 % Quadrangles ( 912 ) — Included Texture — • Orange_M1_diffuse.tif (4096 * 4096 pixels, deffuse map) • Orange_M1_glossiness.tif (4096 * 4096 pixels, glossiness map) • Orange_M1_reflection.tif (4096 * 4096 pixels, specular map) • Orange_M1_bump.tif (4096 * 4096 pixels, bump map) • Orange_M2_diffuse.tif (4096 * 4096 pixels, deffuse map) • Orange_M2_glossiness.tif (4096 * 4096 pixels, glossiness map) • Orange_M2_reflection.tif (4096 * 4096 pixels, specular map) • Orange_M2_bump.tif (4096 * 4096 pixels, bump map) • Orange_M3_diffuse.tif (3100 * 3100 pixels, deffuse map) • Orange_M3_glossiness.tif (3100 * 3100 pixels, glossiness map) • Orange_M3_reflection.tif (3100 * 3100 pixels, specular map) • Orange_M3_bump.tif (3100 * 3100 pixels, bump map) — Features — • All the materials are named • All the objects of the model are named • The materials are available in the 3ds Max file format with V-Ray and Scanline Render • FBX, OBJ, 3DS format files available materials Scanline Render — Include Formats — • 3ds Max 2010 V-Ray • 3ds Max 2010 Default Scanline • 3ds Max 2013 V-Ray • 3ds Max 2013 Default Scanline — Include other Formats — • 3ds Max files: TurboSmooth modifier can be used to increase mesh resolution if necessary — three FBX file: • subdivision level: 0 • subdivision level: 1 • subdivision level: 2 — three OBJ files: • subdivision level: 0 • subdivision level: 1 • subdivision level: 2 — three 3DS files: • subdivision level: 0 • subdivision level: 1 • subdivision level: 2 Model has been checked with the appropriate software — Important Notes — • Lighting and Render environment setup as seen in the previews is not included • All renderings show the model in subdivision state 2 • Textures are included in the .MAX .OBJ .3DS .FBX scene format • Native scene format is 3ds max 2010 (.MAX) • Other formats (than .MAX) might need minor material tweaking to achieve identical results as shown above
Sep 24, 2018 添加日期
Feb 27, 2022 最后更新

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