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建筑车辆人物飞行器家具电子产品动物植物武器体育食品解剖学
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真实的人类头骨3D扫描01 3D模型

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免版税许可所有扩展用途
退还简单
最优惠价格保证
开箱即用
0 访问量
DonQcg

规格

  • 几何polygonal_quads only
  • 多边形34,970
  • 顶点34,958
  • 纹理Yes
  • 索具化No
  • 动画No
  • 适合3D打印No
  • 适合游戏(低多边形)No
  • UV映射Yes
  • 未封装UVoverlapping

格式和文件

OBJ
(.obj)

Bread_OBJ.zip
3DS
(.3ds)

Bread_3DS.zip
Collada
(.dae)

Bread_DAE.zip
DXF
(.dxf)

Bread_DFX.zip
FBX
(.fbx)

Bread_FBX.rar
3ds Max
(.max)
301 MB

vray 2.3
Skull_model_and_textures.zip
DXF
(.dxf)

Skull_DXF.rar
(.gltf)
199 MB

4489-gltf-extended.gltf.zip
(.gltf)
222 MB

4489-gltf-extended.glb
(.gltf)
9 MB

4489-gltf_ktx2_draco_optimized-extended.gltf.zip
(.gltf)
9 MB

4489-gltf_ktx2_draco_optimized-extended.glb
3ds Max
(.max)
195 MB

4489-max-extended.max.zip
(.usdz)
44 MB

4489-usdz-extended.usdz
313 MB

Textures.rar

描述

High resolution 3D scan (photogrammetry) of a real human skull, that is created to help you add the realism to your project.The model is suitable for any visual production - broadcast, high-res film close-ups, advertising, games, design visualization, forensic presentation, etc. The model is separated into 2 parts: skull and jowl Retopologized and unwrapped Easy to edit and re-texturize Five file formats included 3ds Max 2013 (native) OBJ FBX DAE DXF -This model is accurately sized to match the real object. -Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily. -Clean and optimized topology is used for maximum polygon efficiency. -Model is fully sub-dividable to allow Turbosmooth Iterations to increase mesh smoothness if needed. -All textures and materials are tailored and applied for high quality render results. -All objects have fully unwrapped UVs. -No extra plugins are needed for this model. Polygonal Quads only Polygons: 34870 Vertices: 34958 High resolution texture included (.targa) Skull Diffuse (8192 x 8192) Skull Normal (8192 x 8192) Skull Displace (8192 x 8192) Skull Glossiness_m (8192 x 8192) Real world scale skull (X: 17 cm Y: 22.4 cm Z: 17 cm) Jowl Diffuse (4096 x4096) Jowl Normal (4096 x4096) Jowl Displace (4096 x4096) Jowl Glossiness (4096 x4096) Real world scale jowl (X: 14.6 cm Y: 11.2 cm Z: 8.4 cm) Ready to render as preview All preview images are rendered with V-Ray 2.30 Production Info Photogrammetry software create textured 3D meshes from a set of images automatically. However, to improve texture quality, a selection of images used for 3D reconstruction has been mapped separately and then edited and merged in photo editing software. Images used for 3D reconstruction of the skull: 1.518 Images used for texturing: 529 If you have any questions, you can contact us trough support. Just send a support ticket!
Sep 29, 2020 添加日期
Oct 04, 2022 最后更新

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