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建筑车辆人物飞行器家具电子产品动物植物武器体育食品解剖学
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反射望远镜 3D模型

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免版税许可仅限编辑
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开箱即用
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BlendingBastian

规格

  • 几何polygonal_quads only
  • 多边形145,447
  • 顶点150,996
  • 纹理Yes
  • 索具化Yes
  • 动画No
  • 适合3D打印No
  • 适合游戏(低多边形)No
  • UV映射Yes
  • 未封装UVmixed

描述

High poly reflector telescope with many details. Created with Blender 2.74 and rendered in Cycles. || GEOMETRY || High quality mesh. Clean topology, quads only. No ngons! Modifiers are not applied, so you still have full and easy geometry control. Used modifiers: - subsurf - mirror - array - shrinkwrap || MATERIALS || All materials are created with nodes for cycles. All colors are changeable in the node setup. || TEXTURES || This model includes only one image texture (2.048px X 768px) for the writings that are printed on some parts (e.g. the scales). The materials themselves are using procedural textures. || RIG || The telescope is rigged using parenting and constraints (see animations). The rig is independent from the environment. || COMPOSITING || Compositing setup to render the model isolated from the environment with alpha values as background included. || RENDERS || - renders created in Cycles Render at 4.000 samples using subsurf modifier level 2 - wireframe renders are showing the mesh without subsurf modifier || SCALE || The model is in real world size and scale. X = 0,591m (Blender units) Y = 0,675m (Blender units) Z = 1,490m (Blender units)
Aug 04, 2020 添加日期
Feb 20, 2022 最后更新

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