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谭文艺复兴宫 3D模型

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免版税许可所有扩展用途
退还简单
最优惠价格保证
开箱即用
0 访问量
Steno Scarduelli

规格

  • 几何polygonal_quads/tris
  • 多边形31,446
  • 顶点15,883
  • 纹理Yes
  • 索具化No
  • 动画No
  • 适合3D打印No
  • 适合游戏(低多边形)No
  • UV映射Yes
  • 未封装UVoverlapping

格式和文件

3DS
(.3ds)

Renaissance_Palace_Tan_3ds.rar
X file
(.x)

Renaissance_Palace_Tan_DirectX.rar
FBX
(.fbx)

Renaissance_Palace_Tan_Fbx.rar
OBJ
(.obj)

Renaissance_Palace_Tan_Obj.rar
Blender
(.blend)
21 MB

cycles
Renaissance_Palace_Tan_Blend.rar
Blender
25 MB

Renaissance_Palace_Tan_Textures.rar

描述

A late 14th century Italian palace, from the "View of the Ideal Town" painting by Fra' Carnevale. This is a medium polycount model fit for both real time and general visualization. Modelled in real world scale, this palace is 18,9 meters wide and 20,3 meters tall (based upon a wild guess). This model is centered at the origin with zeroed transforms. Rendered in Blender Cycles and issued in polygonal form. Geometry is almost full quads with just a few tens of triangles and is not built for subdivision. Geometry shading is set at 37 degrees. Two objects, two materials, each with a 2048x2048 set of PBR textures in .Png format. All sets include Base Colour, Roughness, Metal, Normal (OpenGL), Height. One object includes paving and roofing. The other object includes the rest of the palace. Objects, materials and textures names match. UVs are totally overlapping to maximize detail on the 2 2024x2024 sets. This building is part of a series meant to replicate all buildings in the painting, naming convention is based upon that: IT_Tan_Right_1, meaning "Ideal Town palace with tan plaster, first buildin on the right". Cycles materials need to be rebuilt when used in different applications than Blender, but they export as Phong materials when exported to .Fbx. Textures for exchange formats are issued as a separate download in the Support Files Section. The .Zip also includes Ambient Occlusion and Material Masks maps. Lighting rig included.
Dec 28, 2019 添加日期
Sep 30, 2022 最后更新

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