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建筑车辆人物飞行器家具电子产品动物植物武器体育食品解剖学
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科幻控制台PBR 3D模型

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免版税许可所有扩展用途
退还简单
最优惠价格保证
开箱即用
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yaschan

规格

  • 几何polygonal_quads/tris
  • 多边形3,652
  • 顶点3,954
  • 纹理Yes
  • 索具化No
  • 动画No
  • 适合3D打印No
  • 适合游戏(低多边形)No
  • UV映射Yes
  • 未封装UVnon-overlapping

格式和文件

Cinema 4D
(.c4d)
22 MB

default_scanline
console.c4d.zip
Blender
(.blend)
22 MB

cycles 2.78c
console.blend.zip
FBX
(.fbx)
22 MB

console.fbx.zip
Maya
(.ma)
22 MB

maya_hardware
console.ma.zip
OBJ
(.obj)
22 MB

console.obj.zip
Lightwave
(.lwo)
22 MB

default_scanline
console.lwo.zip
(.unknown)
24 MB

ue_packed_console.png.zip

描述

Sci-Fi Console with PBR textures for games. This is original concept design not based in any known real world device. This is great for games and this asset can be used a interactive console. This has enough detail to be rendered from close distances. Renders are made using Marmoset Toolbag. Mostly quads. 3652 polys with 3388 quads and 264 tris. No co-planar faces or isolated vertices. FBX file and Blender file has correct, real world scale. FBX file was tested in Unreal Engine (please see the screenshot) 4K PBR textures in PNG format using Metal-Roughness PBR workflow. Emissive map was used for green lights. I have also included packed version of the textures that is optimised for Unreal Engine 4. Please find it in the supporting items section of this site. This model is intended to be used in realtime apps which support baked normal maps and PBR. Normal map was baked from high poly model using Substance Painter with Mikk-T space calculation. Please notice that the baked normal map may not render correctly in all applications. The curvature and detail of this model relies heavily in normal map due to this being a poly model. The text "Nakajima Aerospace Industries" is my own invention and not any real world brand as far as I know.
Jul 16, 2020 添加日期
Mar 09, 2022 最后更新

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