科幻军车 3D模型
0
规格
- 几何polygonal
- 多边形388,808
- 顶点429,234
- 纹理Yes
- 索具化No
- 动画No
- 适合3D打印No
- 适合游戏(低多边形)No
- UV映射Yes
- 未封装UVnon-overlapping
描述
This Car is suitable for any visual production.
All geometry and visual aspects of the model are optimized to give you highest possible quality for up to 8k renders.
There is post-production used on any of these renders (a little color grading).
Features:
- Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily.
- Easy scene management.
- Clean and optimized topology is used for maximum polygon efficiency.
- Model is fully sub-dividable to allow turbosmooth Iterations to increase mesh smoothness if needed.
- Maya scene has standart Arnold shaders and Arnold sunlight system is included in the scene.
- All objects has a albedo and normal maps in it's own folder (named same as object), easy to repath.
- No special plugin needed to open scene, all standart shaders.
- Contains .mb. and .fbx formats.
- For 3ds max users: just import the fbx and path the textures according to their names.
Consists of 388808 faces and 429234 vertices total.
Please contact me if you have any questions.
Oct 05, 2019
添加日期
Apr 26, 2022
最后更新
评测
此产品当前没有评测。
为什么不做第一个评测者呢?



















