Science-Fiction-Militärauto 3D-Modell
0
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Funktioniert aus dem Kasten heraus
Spezifikationen
- Geometriepolygonal
- Polygone388,808
- Scheitelpunkte429,234
- TexturenYes
- ManipuliertenNo
- AnimiertNo
- Bereit zum Drucken in 3DNo
- Spielbereit (low poly)No
- UV-kartiertYes
- Unverpackte UVsnon-overlapping
Beschreibung
This Car is suitable for any visual production.
All geometry and visual aspects of the model are optimized to give you highest possible quality for up to 8k renders.
There is post-production used on any of these renders (a little color grading).
Features:
- Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily.
- Easy scene management.
- Clean and optimized topology is used for maximum polygon efficiency.
- Model is fully sub-dividable to allow turbosmooth Iterations to increase mesh smoothness if needed.
- Maya scene has standart Arnold shaders and Arnold sunlight system is included in the scene.
- All objects has a albedo and normal maps in it's own folder (named same as object), easy to repath.
- No special plugin needed to open scene, all standart shaders.
- Contains .mb. and .fbx formats.
- For 3ds max users: just import the fbx and path the textures according to their names.
Consists of 388808 faces and 429234 vertices total.
Please contact me if you have any questions.
Oct 05, 2019
Datum hinzugefügt
Apr 26, 2022
letztes Update
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