海Cat鱼 3D模型
1
规格
- 几何polygonal_quads only
- 多边形6,219
- 顶点6,776
- 纹理Yes
- 索具化Yes
- 动画No
- 适合3D打印No
- 适合游戏(低多边形)No
- UV映射Yes
- 未封装UVnon-overlapping
描述
Sea Catfish
Length : Approximately 50.55 cm
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Note:
Upon the purchase of this Sea Catfish model, the zip file contained all following max file
01_Sea Catfish_Native : Rigged and ready to be animate.
02_Sea Catfish_Rigged And Posed : A fully rigged model posed without animation.
03_Sea Catfish_Initial without Rigged : Model without bones rigged.
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Geometry:
This model consists primarily of quads.
The smoothen of the model are also optional to turn on and off with the turbosmooth modified.
Polygons and Verts without TurboSmooth modifier :
Polygons 6,219
Vertices 6,776
Polygons and Verts with TurboSmooth modifier applied :
Polygons 39,371
Vertices 20,984
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Layers:
The Layers management contained camera, lighting, bones and polygon geometry. And their all assigned logically to Layers
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Rig:
Rigged done by bones.
This model was fully rigged to do all kind of action, and is easy to revert back to the default position and rotation by using Transform to Zero.
Transform to Zero
- Select bones + Alt + Right Click + (choose & click) Transform to Zero
- This is the function of reverting controller to it default position and rotation.
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Texture:
There are only one material assigned to this model, and its provided with a total of 4 texture mapping:
1 x Texture map ( 4096 x 4096 )
1 x Specular map ( 4096 x 4096 )
1 x Normal map ( 4096 x 4096 )
1 x Alpha map ( 4096 x 4096 )
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Scale:
Modeled in real world scale.
This Rigged model is applicable for scaling.
Scaling can be applied by using the bone which named Sea Catfish_BN_Global_01.
( All bones are named logically and assigned properly in the layer. )
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Format:
This pack is included the following format:
.max ( 3ds Max 2012 Vray )
.max ( 3ds Max 2012 Mental Ray )
.fbx
.obj
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Many thanks for browsing upon this product, and hope you will like it.
Cheers.
Nov 18, 2019
添加日期
Nov 04, 2021
最后更新
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