铁锹 3D模型
0
规格
- 几何polygonal
- 多边形6,654
- 顶点6,902
- 纹理Yes
- 索具化No
- 动画No
- 适合3D打印No
- 适合游戏(低多边形)No
- UV映射Yes
- 未封装UVnon-overlapping
描述
This is a model of a spade shovel.
This scene was built in Maya 2010 and rendered using
mental Ray. Lighting was achieved using an image applied to
Mental Ray's Image based lighting node then rendered with
Mental Ray Final Gather.
Images were comped in Photoshop using ambient occlusion.
Some textures are Maya procedural textures.
Poly and Vert counts are totals for all geometry in
the scene at lowest subdivision levels.
The scene contains a control curve under which, all geometry
is parented. The curve contains a custom attribute called
SMOOTH, which has settings from 0 to 2 should there be the
need to smooth the model, use this setting do add subdivisions
to all geomety.
Renders were done with this attribute set to Smooth 1.
The above information applies to the Maya file. 3dsMax file
contains only the geometry. No lighting or materials have
been setup for the Max scene.
Faces: 6654
Vertices:6902
Sep 30, 2019
添加日期
Oct 23, 2021
最后更新
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