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云杉树低多边形 3D模型

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免版税许可所有扩展用途
退还简单
最优惠价格保证
开箱即用
1 访问量
Gwenzl

规格

  • 几何polygonal
  • 多边形47,159
  • 顶点61,309
  • 纹理Yes
  • 索具化No
  • 动画No
  • 适合3D打印No
  • 适合游戏(低多边形)No
  • UV映射Yes
  • 未封装UVoverlapping

格式和文件

OBJ
(.obj)
15 MB

spruce_trees_row_obj.rar
FBX
(.fbx)
15 MB

spruce_trees_row_fbx.rar
Collada
(.dae)
15 MB

spruce_trees_row_dae.rar
Blender
(.blend)
15 MB

spruce_trees_row_blend.rar
3DS
(.3ds)
14 MB

spruce_trees_row_3ds.rar
OBJ
(.obj)
15 MB

spruce_trees_allZero_obj.rar
FBX
(.fbx)
15 MB

spruce_trees_allZero_fbx.rar
Collada
(.dae)
15 MB

spruce_trees_allZero_dae.rar
Blender
(.blend)
15 MB

spruce_trees_allZero_blend.rar
3DS
(.3ds)
14 MB

spruce_trees_allZero_3ds.rar

描述

The set contains 12 varied spruce trees. By holding the triangle count from 1k to maximum of 8k (4k average) per tree, this conifer-foliage pack works both large distance filling 3d-rendering scenes and vr/ realtime game-environments. Through cuted 3d geometry in leaf planes, mesh-overdrawing is hold small (alphatexture), which is a big like, whatever your choice of rendering is, as it reduces rendering time much. A volumetric look of branches was achieved with smaller detail-meshes. =========================================== Features: - individual modeled geometry - natural look - treeroots - 4k average triangle count per tree - different ages, sizes - overdrawing optimized - simple material setup - atlas texture - 12 different tree models - UV mapped =========================================== File Information: - All trees, as individual (separated mesh) models are placed at 0,0,0 in file spruce_trees_allZero_* fileformat*.rar - All trees, as individual models placed at zero in height and rowed 10 meter distance to each other sideward (previewpicture) are in file spruce_trees_row_*fileformat*.rar _________________________________________________ Texture: 1. bark_color.png, bark_normal.png 2. leaf_color.png, leaf_normal.png 3. undertree_color, undertree_normal.png Materials 1. bark 2. leaf 3. undertree =========================================== General Information: - Available Fileformats: FBX, 3ds, obj, dae, blend - Renderready blendfile included - 3 materials - Treeroots are growed into ground - All trees were modeled in blender -> some previewpictures show scenes where i added thousands of trees and fog - > these mass-scene is NOT included in Files. =========================================== Notifier: - When using a Meshsubdivision on the tree i recommended to separate the trunk/bark-mesh from leaf to make effect of subdivision ONLY on the trunk/bark geometry. Otherwise leaf-meshes get a bit "pulled-out" of the trunk, which results in incorrect looking.
Dec 26, 2019 添加日期
Mar 06, 2020 最后更新

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