-->
建筑车辆人物飞行器家具电子产品动物植物武器体育食品解剖学
已加入书签
书签已删除

支柱 3D模型

0
支柱 royalty-free 3d model - Preview no. 1
支柱 royalty-free 3d model - Preview no. 2
支柱 royalty-free 3d model - Preview no. 3
支柱 royalty-free 3d model - Preview no. 4
支柱 royalty-free 3d model - Preview no. 5
支柱 royalty-free 3d model - Preview no. 6
支柱 royalty-free 3d model - Preview no. 7
支柱 royalty-free 3d model - Preview no. 8
支柱 royalty-free 3d model - Preview no. 9
支柱 royalty-free 3d model - Preview no. 1
支柱 royalty-free 3d model - Preview no. 2
支柱 royalty-free 3d model - Preview no. 3
支柱 royalty-free 3d model - Preview no. 4
支柱 royalty-free 3d model - Preview no. 5
支柱 royalty-free 3d model - Preview no. 6
支柱 royalty-free 3d model - Preview no. 7
支柱 royalty-free 3d model - Preview no. 8
支柱 royalty-free 3d model - Preview no. 9
免版税许可所有扩展用途
退还简单
最优惠价格保证
开箱即用
55 访问量
Luchador

规格

  • 几何polygonal_quads/tris
  • 多边形1,306
  • 顶点1,325
  • 纹理Yes
  • 索具化No
  • 动画No
  • 适合3D打印No
  • 适合游戏(低多边形)No
  • UV映射Yes
  • 未封装UVmixed

格式和文件

OBJ
(.obj)
3 MB

stanchion_obj.zip
FBX
(.fbx)
4 MB

stanchion_fbx.zip
3ds Max
(.max)
3 MB

default_scanline
stanchion_2016_max.zip

描述

Stanchion is high quality, low poly asset originally modeled in 3DS Max 2016. The normal map was baked from a high poly model, making this product look very detailed without using many polygons. This product is intended for game/real time/background use. This model is not intended for subdivision. The main renders and wireframes were done in Marmoset Toolbag 2. ||SPECS|| Low Poly Model (3 Objects) -stanchion -792 Tris -404 Polys -401 Total Verts -rope -1128 Tris -598 Polys -596 Verts -sign -608 Tris -304 Polys -328 Verts Polygons are all quads or tris, no n-gons Model unwrapped manually to make most efficient use of the UV space. All materials and objects named appropriately Scaled to approximate real world size (inches) Tested in Marmoset Toolbag 2 (see renders) Tested in Unreal Engine 4 No special plug-ins needed to use this product .obj and .fbx versions exported from 3ds Max 2015 || Textures || 1024x1024 diffuse, specular, gloss, normal and AO (ambient occlusion) maps Textures designed for physically based rendering (PBR) Textures in .tga format Model texture paths are stripped || Bonus || High Poly model used to make the normal map is also included as an extra download. * Unfortunately there's no universal standard for normal map orientation between game engines. If the normals don't look correct try inverting the green and/or red channels of the normal map in an image editor. Unreal Engine 4 and Source Engine will need the green channel inverted.
Oct 01, 2019 添加日期
Feb 04, 2022 最后更新

评测

此产品当前没有评测。
为什么不做第一个评测者呢?