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帐篷USB-56 3D模型

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免版税许可所有扩展用途
退还简单
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开箱即用
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Vladimir B 9il CG

规格

  • 几何polygonal
  • 多边形8,622
  • 顶点8,450
  • 纹理Yes
  • 索具化No
  • 动画No
  • 适合3D打印No
  • 适合游戏(低多边形)No
  • UV映射Yes
  • 未封装UVmixed

格式和文件

Cinema 4D
(.c4d)
1 MB

advanced
Tent USB-56.c4d
3DS
(.3ds)

Tent USB-56_3ds.3ds
Collada
(.dae)
1 MB

Tent USB-56_DAE1_4.dae
Collada
(.dae)
1 MB

Tent USB-56_DAE1_5.dae
FBX
(.fbx)
480 MB

Tent USB-56_fbx7_1.fbx
OBJ
(.obj)
1 MB

Tent USB-56_obj.obj
OBJ

Tent_USB-56_obj.mtl
OBJ
38 MB

Textures.rar

描述

Tent USB-56 General Information: (Uniform Sanitary and Barracks) The classic tent of the sample in 1956 is intended for placement: 20 people. Separate beds, 40 pers. On bunk beds and up to 80 people. On two-story bunks. The tent is used for medical purposes, for the temporary distribution of personnel in the field, for work and household needs, as well as for repair shops, points of reception and other appointments. The tent has two entrances / exits with tambours. On the side walls there are twelve sliding windows made of Plexiglas, consisting of wooden frames and stretchers. In the roof of the tent there are two openings for the outlet of the chimney with safety valves. The outdoor tent of the tent is made of linen canvas with a light-resistant combined high water resistance impregnation SCPV. Internal namet from bleached coarse calico. Length .................................................9760 mm; Width ................................................. 6260 mm; The height of the side wall is .........................1750 mm; Height to the crest ................................... 3550 mm. Total floor area .................................61,1 m. Sq. M. Information about parts of the model All parts together: They have 9 materials. Logically grouped. Contain 8622 polygons and 8450 vertex. What parts of the model are broken and what materials are present you can see in the screenshot. Tent, with windows and curtains: They have 4 materials. Contain 3160 polygons and 3044 vertex. Left and right side of the tent - Color- Displacement- Normal- AmbientOcclusion- Specular-map .jpg, size - 40964096; The top of the tent - Color- Displacement- Normal- AmbientOcclusion- Specular-map .jpg, size - 40964096; Plexiglass (windows) - Color- Displacement-map .jpg 512x512; Curtains - Color- Normal- Specular-map as .jpg 512x512; Fids, pegs and ropes: They have 3 materials. Fids contain 864 polygons and 852 vertex. Pegs contain 990 polygons and 726 vertex. Ropes contain 3188 polygons and 3268 vertex. Fids - Color-map .jpg 1024x1024; Pegs - Color- Normal- AmbientOcclusion- Specular-map .jpg 512x512; Ropes - Color-map .jpg 1024x1024; Concrete blocks and Boards: They have 2 materials. Concrete blocks contain 72 polygons and 96 vertex. Boards contain 348 polygons and 464 vertex. Concrete - Color- Displacement- Normal- AmbientOcclusion- Specular-map .jpg 200x200; Boards - Color- Displacement- Normal- AmbientOcclusion- Specular-map .jpg 450x450; If you want, you can combine all the maps into one image, and remove the map of specular and adjust them in the required software Textures are divided to make it more convenient to apply any image or decals (each map on a separate channel, except for the normal map, since it is not black and white:) ). Some materials are configured for tiling. I think that this will not be a problem :)
Jul 17, 2020 添加日期
Jul 02, 2023 最后更新

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