飞碟 3D模型
0
规格
- 几何polygonal_ngons used
- 多边形2,554
- 顶点2,290
- 纹理Yes
- 索具化Yes
- 动画No
- 适合3D打印No
- 适合游戏(低多边形)No
- UV映射Yes
- 未封装UVnon-overlapping
描述
- This is the Unidentified flying object in the real world size
- Exterior is highly detailed, the model also contains a medium detailed interior
- Objects have names of that what represents, just like materials
- Each door were separated from the rest of the body as one object and they have been optimized with bones so you can easily open and close them
- On the low poly model I put turbosmooth whose iterations visible only in rendering, you can increase the number of polygons as needed
- Geometry - Polygonal, 95% Quads, 5% Tris, 0% Ngons (5% tris belong only to bones)
- Scene contains four created lights (mr Area omni) which are assembled and one groupe of all objects that makes model
-The model consists of 21 objects and 9 bones
- I used raytrace materials and standard materials so model can be rendered with default scanline renderer
- For rendering I used mental ray, preset no gi hi
- On render settings global illumination and final gather are turned off
- Model is available in four file formats (max., fbx., 3ds., obj.)
- max. file format is native file format, with the model there are all the materials and textures that I used on it
- fbx., 3ds. and obj. file format of model is low poly, and for high poly model you just have to put some iterations on it, all materials and textures are included
Textures:
-Planeking 640x480
-Contol_panel 3500x1164
Sep 17, 2018
添加日期
Nov 16, 2024
最后更新
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