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美国特种部队士兵Zbrush 3D模型

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StiffMe1steR

规格

  • 几何polygonal_quads/tris
  • 多边形84,417,618
  • 顶点42,209,000
  • 纹理No
  • 索具化No
  • 动画No
  • 适合3D打印No
  • 适合游戏(低多边形)No
  • UV映射Yes
  • 未封装UVnone

描述

3D model of US Special Force Soldier. - modeled in Zbrush 4R6; - model consist of 73 subtools; - all subtools are named properly; - model is not polypainted; - model was rendered in zbrush with the BasicMaterial from the library; - model was rendered at the highest subdivision level; - some parts are decimated; - layers and morph target are not saved. // SPECIAL NOTES \\ - model has a very big polycount; to open scene in zbrush needs a fast computer; - all subtools was set at pre-last subdivion level; - to set the highest subdivision level for all subtools at once, use function "All high" in SubTool inset from Tool menu; - subtools doesn't have active Noise; all detailes are applyed to the mesh; - no face; - gloves and boots which hidden under shirt and pants was sliced (doesn't have a mesh). Polycount (at the highest subdivision level): 84 417 618 faces 42 209 000 points © StiffMe1steR -- 2015
Aug 04, 2020 添加日期
Apr 11, 2022 最后更新

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