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建筑车辆人物飞行器家具电子产品动物植物武器体育食品解剖学
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女人索具 3D模型

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女人索具 royalty-free 3d model - Preview no. 1
女人索具 royalty-free 3d model - Preview no. 2
女人索具 royalty-free 3d model - Preview no. 3
女人索具 royalty-free 3d model - Preview no. 4
女人索具 royalty-free 3d model - Preview no. 5
女人索具 royalty-free 3d model - Preview no. 6
女人索具 royalty-free 3d model - Preview no. 7
女人索具 royalty-free 3d model - Preview no. 1
女人索具 royalty-free 3d model - Preview no. 2
女人索具 royalty-free 3d model - Preview no. 3
女人索具 royalty-free 3d model - Preview no. 4
女人索具 royalty-free 3d model - Preview no. 5
女人索具 royalty-free 3d model - Preview no. 6
女人索具 royalty-free 3d model - Preview no. 7
免版税许可所有扩展用途
退还简单
最优惠价格保证
开箱即用
0 访问量
diijaii

规格

  • 几何subdivision
  • 多边形15,526
  • 顶点15,554
  • 纹理Yes
  • 索具化Yes
  • 动画Yes
  • 适合3D打印No
  • 适合游戏(低多边形)No
  • UV映射Yes
  • 未封装UVnon-overlapping

格式和文件

FBX
(.fbx)
9 MB

zoe_FBX.zip
Maya
(.ma)
296 MB

mentalray 3.13
release_v1.7.zip
FBX
(.fbx)
8 MB

zoeFBX_v7300.fbx
FBX

Woman Rigged.pdf

描述

This is a rigged female character model This model is ready to use for animation. A pdf manual is included that goes step-by-step through the working techniques needed to get the most out of this model. You can download the manual in the free preview section on the right. The images shown in the previews are rendered directly from the provided Maya scene (some color correction applied). Model Features: Realistic appearance - A lot of attention was given to create a life like and detailed character Simulated Hair System - 83.000 individual hairs using a combination of Mayas XGen and Nucleus (NHair) features Reference model for the hair - swap simulated hair/lightweight hair proxy mesh for animation performance Two hairstyles included (straight/open and ponytail) HumanIK used as a rig system with automatic computation of Toe-ground-contact and Finger-ground-contact Rig features: dual quaternion/linear skin bind (weight blended) to compensate twist volume loss and allow easy radial movements like the eyelids. 128 bones used including finger and toe joints, jaw, eyelids, eyes, breasts, tongue and 8 roll bones for the arms and legs Facial expression shapes: Laugh, Widen, Sneer Mouth/Sneer Nose, Eyebrow Raise/Frown Corrective shapes Upper/lower arm compression Upper/lower leg compression Chin and wrists correction Modern shading system mila_material using a mila_scatter layer for skin subsurface scattering xgen_hair_physical for the hair displacement map with details like small folds, skin pores Lowpoly collision geometry for hair collisions (upper body, a 'hair-tie-binder' and a 'face cover' which prevents hair falling into her face, all optional) Textures included: 8k*8k Diffuse Skin TIF 8k*8k Displacement Skin EXR 32 bit 4k*4k Glossy Tint TIF 4k*4k Scatter Tint TIF 2k*2k Diffuse Gum/Mouth TIF 1024*512 IBL HDR 512k*512k Iris 512k*512k Iris Transparency Version History: V 1.6 - hair simulation fixes for new pinned-up style V 1.5 - new shorter pinned-up ponytail added, normal ponytail now default, delete "tie" constraint for open hair V 1.4 - fixed paths to images/xgen input geometry V 1.3 - optimized ponytail hairstyle added V 1.2 - updated hairstyle / longer hair V 1.1 - HumanIK rig and sample motion added; pdf documentation added V 1.0 (initial release)
Sep 28, 2020 添加日期
Oct 19, 2021 最后更新

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