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第二次世界大战PM-2雷管 3D模型

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免版税许可所有扩展用途
退还简单
最优惠价格保证
开箱即用
0 访问量
BrokenVerts

规格

  • 几何polygonal_quads/tris
  • 多边形9,890
  • 顶点10,117
  • 纹理Yes
  • 索具化No
  • 动画No
  • 适合3D打印No
  • 适合游戏(低多边形)No
  • UV映射Yes
  • 未封装UVnon-overlapping

格式和文件

FBX
(.fbx)
159 MB

PM-2_Demolition_Machine_FBX.rar
3ds Max
(.max)
159 MB

vray 2.5
PM-2_Demolition_Machine_MAX.rar
OBJ
(.obj)
158 MB

PM-2_Demolition_Machine_OBJ.rar

描述

---General Information--- This is an accurate model of a PM-2 Demolition Machine (Detonator) used by infantry units in WWII featuring aged and worn textures. The compact unit was designed to be small and lightweight, making it easy for a soldier to carry. This type of blasting machine was commonly used to detonate mines and other types of explosives at a distance of up to 2km. The model features primarily quad based geometry with less than a 0.7% triangle count and no n-gons. The model is entirely built to support subdivision and is modeled to real-world scale using cm (Centimeters). The model is 9.525cm (3.75 Inches) long, 6.454cm (2.54 Inches) wide (thick) and 17.79cm (7.0 Inches) high. The model is constructed using a non-destructive workflow with the modifier stack intact, allowing the subdivision level to be changed or completely removed without issue. ---Organization---- The file is well organized and contains a proper naming convention, as well as separate layers for the geometry and lights. All maps and materials are also correctly named to match the geometry. ---Lighting--- The file includes a studio lighting rig consisting of 4 VRay lights, as well as image based lighting (IBL) for additional environment lighting and reflections. The HDRI image is included and all render settings are already setup in Vray and ready to go. All preview images shown were rendered using the same lighting rig and VRay settings. ---Textures & Materials---- Includes 11 extremely high resolution 4K (4096x4096) Diffuse, Bump, Spec & Normal Maps - and all materials/shaders. Also includes an HDRI Image for lighting and reflections with a resolution of 7398x3315. ---UVs--- All elements have been unwrapped and are non-overlapped allowing each uv cluster to receive unique uv space. A second Unwrap UVW modifier has been applied above the first Turbosmooth modifier allowing the subdivided UVs to be relaxed a second time to remove any UV distortion caused by the first iteration of subdivision. This will allow the model to be subdivided further without distorting the UVs or textures. ---Polycount--- Basemesh (No Subdivision): Verts: 10,117 Polys: 9,890 Turbosmooth 1-iteration: Verts: 40,011 Polys: 78,972 Turbosmooth 2-iterations: Verts: 158,991 Polys: 315,888 ---Format Notes--- The .FBX, & .OBJ versions of this model do NOT include lights or materials. The base polycount for these versions is: Verts: 40,011 Faces: 39,486
Sep 13, 2020 添加日期
Jan 25, 2022 最后更新

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