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1950s Vintage Radio 3D Model

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49
00
Royalty Free LicenseAll extended uses
Simple returns
Best Price Guarantee
Works out of the box
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PolyBots

Specifications

  • Geometrypolygonal_quads/tris
  • Polygons5,528
  • Vertices5,568
  • TexturesYes
  • RiggedNo
  • AnimatedNo
  • 3D Printable ReadyNo
  • Game Ready (low poly)No
  • UV MappedYes
  • Unwrapped UVsnon-overlapping

Formats & Files

24 MB

Vintage_Radio_UV_Textures_Templates.zip
3ds Max
(.max)
6 MB

default_scanline
Vintage_Radio_3ds_Max_2014_Default_Scanline.zip
3ds Max
(.max)
6 MB

mentalray
Vintage_Radio_3ds_Max_2014_mental_ray.zip
3ds Max
(.max)
6 MB

default_scanline
Vintage_Radio_3ds_Max_2016_Default_Scanline.zip
3ds Max
(.max)
6 MB

mentalray
Vintage_Radio_3ds_Max_2016_mental_ray.zip
FBX
(.fbx)
27 MB

Vintage_Radio_FBX.zip
OBJ
(.obj)
6 MB

Vintage_Radio_OBJ.zip

Description

radio, vintage, retro, antique, old, 1950s, dashboard, receiver, tuner, electronic, transistor, speaker, channel, communication, audio, Detailed model of 1950s, vintage radio that can be easily subdivided to any level. || SPECS || Radio Model - 23 Separate objects - Subdivision Level 0: 5202 quad-polys (or 10400 tri-polys) - Subdivision Level 1: 41608 tri-polys Scene Subdivision Level 0 - Objects: 22 (Includes Camera and Light Targets) - Geometry: 15 (Includes Background model) - Total Polygons: 5228 Quad-Polys (or 10452 Tri-Polys) - Vertices: 5268 - Quads: 99.92% - Tris: 00.08% - Ngons: 0 - Groups: 1 - Scene Lights: 2 - Camera: 1 - Renderer: mental ray 3ds Max 2014 or later: - Includes mental ray and Default Scanline versions. - Scene objects are organized by Groups, Named Selection Sets, and Layers. - Objects have uncollapsed, Turbosmooth modifier, Subdivision Level set to 1, instanced for easy editing of Subdivision Levels. - Objects and Materials use descriptive names. - mental ray version uses Arch&Design, Blend, Matte/Shadow/Reflection (Ground object) Materials. - Default Scanline version uses Standard, Raytrace, and Matte/Shadow (Ground object) Materials. Other Exchange formats: Appearance of Materials may be different depending on software. (Separate downloads). Groups may have been converted to dummy/bones. FBX: Basic Materials and textures, No advanced shaders, UV Mapped, Includes base model with Level 0 subdivision and Level 1 Subdivision (Turbosmooth) versions, Camera, Basic Lights, OBJ: Basic Materials and textures, No advanced shaders, UV Mapped, Includes base model with Level 0 subdivision and Level 1 Subdivision (higher res) model. || RENDERING || - All preview images were rendered with mental ray renderer in 3ds Max 2016. - All wireframe images were rendered with Default Scanline renderer in 3ds Max 2016. || TEXTURES || - All objects have UV coordinates and have been unwrapped. Resolution: 4092 x 4092 Body.tga BodyBump.tga BodyMask.tga Panel.tga PanelBmp.tga PanelDesat.tga PanelMsk.tga Easy-to-edit, source texture files (.PSD) with UV template as layers are included as separate download. UV template render files (.TGA) are also included. UV_Body.psd UV_Panel.psd Channel_Face.tga Clock_Face.tga Dial_Grooves.tga Grill.tga || GENERAL || - Model is built to real-world scale - Units used: Inches - Object Dimension: 13.43" W x 7" D x 6.45" H (34 cm x 17 cm x 19 cm) approximate. - No third-party renderer or plug-ins needed.
Sep 24, 2018 date added
Oct 19, 2021 last update

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