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1950s Reel Computer System 3D Model

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Royalty Free LicenseAll extended uses
Simple returns
Best Price Guarantee
Works out of the box
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A Pilcher

Specifications

  • Geometrypolygonal
  • Polygons100
  • Vertices100
  • TexturesYes
  • RiggedNo
  • AnimatedYes
  • 3D Printable ReadyNo
  • Game Ready (low poly)No
  • UV MappedYes
  • Unwrapped UVsmixed

Formats & Files

3DS
(.3ds)

MainframeCG.3ds
(.unknown)

MainframeCG.abc
Blender
(.blend)
6 MB

MainframeCG.blend
Collada
(.dae)

MainframeCG.dae
FBX
(.fbx)

MainframeCG.fbx
OBJ
(.obj)

MainframeCG.obj
(.unknown)

MainframeCG.ply
STL
(.stl)

MainframeCG.stl
(.unknown)

MainframeCG.x3d
3 MB

MainframeTextures.zip

MainframeCG.mtl

Description

Ideal for retro or scifi games and animations. Includes several animated items (visible in the Sketchfab demo): https://skfb.ly/66QFJ The mesh is very optimized for your game with under 100 vertices in total and uses efficient UV mapping. Diffuse, normal, and emission maps are included. Mainframe Terminal Base Vertices: 24 Diffuse Map (1024 x 1024)* Normal Map (1024 x 1024) Emission Map (512 x 512) Mainframe Terminal Top Vertices: 28 Diffuse Map (1024 x 1024) Normal Map (1024 x 1024) Emission Map (512 x 512) Reel-to-reel data drives Vertices: 24 Diffuse Map (1024 x 1024) Normal Map (1024 x 1024) Emission Map (512 x 512)
Jul 30, 2020 date added
Mar 07, 2022 last update

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