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Anime character 3D Model

Anime character royalty-free 3d model - Preview no. 1
Anime character royalty-free 3d model - Preview no. 2
Anime character royalty-free 3d model - Preview no. 1
Anime character royalty-free 3d model - Preview no. 2
Personal Use License
44,821 visits


  • GeometryPolygon mesh
  • Polygons7,110
  • Vertices3,827
  • TexturesYes
  • MaterialsYes
  • RiggedNo
  • AnimatedNo
  • 3D Printable ReadyNo
  • Game Ready (low poly)Yes
  • UV MappedYes
  • Unwrapped UVsMixed

Formats & Files

Blender, FBX
(.blend, .fbx)
1.05 MB



Anime character inspired by Matome Mayonaka (まよなか まとめ) from Akiba’s Trip The Animation.
Aug 27, 2018 date added
Jul 17, 2019 last update


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The rig is not working for me.
swagsoul 4 months ago Reply2
I'm working on a school project on Unity, and I wanted to use this 3D model. When I'm trying to apply texture on unity, there is 5 meterials for it and when I'm trying to apply texture, nothing append. So if someone can help me, thank you.
albangimli 4 months ago Reply2
Every part of model has two materials slots. First is diffuse texture, second is outline border.
rudy102 4 months ago Reply2
Hi, could you maybe put the file in a zip format. Thanks.
salamandir 6 months ago Reply2
please can i use this character for my animation
junior2004 7 months ago Reply2
Of course, you can do anything you want with this model. Could you show it to me when you finish?
rudy102 7 months ago Reply2
WOW! Amazing! Can you tell me how to apply the texture on the Anime Character?
vannarothneou 8 months ago Reply2
Oh and it worked for me, so if you have any other issues just let me know. I'm here to help assist folks with anything I learned how to do. Will throw up a tutorial video if need be. Just helping out the creators out here and anyone who seeks assistance. I'm not a Blender Guru type, but I learn fast and currently learning a great deal out here regarding 3D.
fpcvirtual 8 months ago Reply2
On Blender all you need to do is open up the node editor. Then make sure to locate where you placed her files you downloaded. Look for her texture file. It should be in a PNG format. Go back to Blender and to the node editor. Click on her outfit in the view port. Then that will activate the ability to change her texture node data that's been already added by the original creator. Look for the image node should be on the left side in the node editor. Click on the tiny file icon on it. That opens up the ability to upload her texture file you located earlier and Presto! now her textures should be working. Make sure that you're in the Cycles Render engine and not in the Blender Render one. It should default automatically to cycles immediately after you open up her Blend file from the start. Have fun!
fpcvirtual 8 months ago Reply2
WOW !!! Great job guys. i love you all
charity 10 months ago Reply2