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Bed 3D Model

0
Bed royalty-free 3d model - Preview no. 1
Bed royalty-free 3d model - Preview no. 2
Bed royalty-free 3d model - Preview no. 3
Bed royalty-free 3d model - Preview no. 4
Bed royalty-free 3d model - Preview no. 5
Bed royalty-free 3d model - Preview no. 6
Bed royalty-free 3d model - Preview no. 7
Bed royalty-free 3d model - Preview no. 1
Bed royalty-free 3d model - Preview no. 2
Bed royalty-free 3d model - Preview no. 3
Bed royalty-free 3d model - Preview no. 4
Bed royalty-free 3d model - Preview no. 5
Bed royalty-free 3d model - Preview no. 6
Bed royalty-free 3d model - Preview no. 7
32
00
Royalty Free LicenseAll extended uses
Simple returns
Best Price Guarantee
Works out of the box
978 visits
Lauranar

Specifications

  • Geometrypolygonal
  • Polygons10,749
  • Vertices11,243
  • TexturesYes
  • RiggedNo
  • AnimatedNo
  • 3D Printable ReadyNo
  • Game Ready (low poly)No
  • UV MappedNo
  • Unwrapped UVsunknown

Formats & Files

3ds Max
(.max)

mentalray
Bed 3dsmax.zip
Lightwave
(.lwo)
1 MB

default_scanline
Bed Lightwave.zip
OBJ
(.obj)

bed obj.zip
Softimage
(.xsi)
1 MB

default_scanline
bed xsi.zip

Description

Bed with bedside, pillows, cover, mattress, sheet. Other accessories: lamps and painting. Uvmaps for the wood pieces and for the cover, example textures included. Objects are placed into a box room. Polygonal modeling, the result is in the preview images, also you can increase smoothing for cloth, applying subdivision. Polygons for bed and cloth: 6765 Total: 10749 Complete scene with lights, materials and 3 basic textures. Tex and materials easy to be changed, many pieces use the same shader. 3dStudio Max: Objects are in groups, groups are open. Standard materials, scene rendered with Mental ray. Lightwave: Internal rendering engine. The object has 2 layers, one for the main pieces and one for the room. Softimage: Objects are grouped in Models. Scene rendered with Mental ray, mia_material for the main pieces. Obj: Object and textures, no lights. Depending on your software, maybe you need to refine materials and recall textures.
Sep 24, 2018 date added
Oct 24, 2021 last update

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