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Brick scaur Beam 3D Model

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Maketer

Specifications

  • Geometrypolygonal
  • Polygons2,724
  • Vertices3,878
  • TexturesYes
  • RiggedNo
  • AnimatedNo
  • 3D Printable ReadyNo
  • Game Ready (low poly)No
  • UV MappedYes
  • Unwrapped UVsnon-overlapping

Formats & Files

3ds Max
(.max)
545 MB

vray 3.2
Brick_scaur_Beam.zip

Description

!!! For used this model need plagin Multitexture INPUT GAMMA BITMAP: 1.0 (in 2009 version gamma maybe has problem)!!! Main model'name: Brick_scaur_Beam (group, 11 elements) Demo model'name: Brick_scaur_Beam_demo (group, 7 elements) Version: 2009, 2011 Render Version: V-ray, Corona, Scanline Preview: Yes Units: Millimeters Dimension (main): 377.51 x 3347.46 x 1200.0 Dimension (demo): 962.76 x 1309.25 x 250.52 Polys (main): 2 524 Polys (demo): 200 Formats: 3Ds Max 2011, 2009, OBJ, FBX, 3ds Textures (650): 253 MB Fbx (2): 246 MB Previews (20): 61,6 MB There is separate 2 files, different formats and versions - ..(Vray or Corona or Standart, 2009 or 2011).max .obj, .fbx, .3ds are located in folder "export" Folder map with textures is separated to a few subfolders. Bonus - textures of factory Brick "looch" or "Beam" has 6 types: front, half-front, angle 90 degrees, angle one-45 degrees, angle two-45 degrees, round (quadrant) Front has 96 differents textures (Baked normal, displacemnet, AO), 5 differents textures of dirt Front-half has 8 differents textures (Baked normal, displacemnet, AO), 3 differents textures of dirt angle 90 degrees has 16 differents textures (Baked normal, displacemnet, AO), 5 differents textures of dirt angle one-45 degrees has 16 differents textures (Baked normal, displacemnet, AO), 5 differents textures of dirt angle two-45 degrees has 16 differents textures (Baked normal, displacemnet, AO), 5 differents textures of dirt round (quadrant) has 32 differents textures (Baked normal, displacemnet, AO), 5 differents textures of dirt There are too general textures (for color, noise) Color (instanse map) changed by choise textures (22 tones) in folder "Brick_general" For displacement used modifiers Vray displacement Mod or Corona displacement Mod, in Standart there are no displace. !!!Not recommended put this file in your scenes without preview in separate open 3ds max (Material Editor is probability crashes)!!!
May 26, 2020 date added
Mar 01, 2022 last update

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