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David Bust by Gian Lorenzo Bernini 3D Model

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Specifications

  • Geometrypolygonal_quads/tris
  • Polygons61,449
  • Vertices37,997
  • TexturesYes
  • RiggedNo
  • AnimatedNo
  • 3D Printable ReadyNo
  • Game Ready (low poly)No
  • UV MappedYes
  • Unwrapped UVsmixed

Formats & Files

FBX
(.fbx)
3 MB

David by Gian Lorenzo Bernini.FBX
OBJ
(.obj)
6 MB

David by Gian Lorenzo Bernini.obj
Zbrush
(.ztl)
32 MB

vray 2.3
David by Gian Lorenzo Bernini.ZTL
3ds Max
(.max)
40 MB

vray 3.0
David by Gian Lorenzo Bernini 2014.rar
3ds Max
(.max)
40 MB

vray 2.3
David by Gian Lorenzo Bernini 2012.rar
(.gltf)
98 MB

797-gltf-extended.gltf.zip
(.gltf)
105 MB

797-gltf-extended.glb
(.gltf)
7 MB

797-gltf_ktx2_draco_optimized-extended.gltf.zip
(.gltf)
7 MB

797-gltf_ktx2_draco_optimized-extended.glb
3ds Max
(.max)
112 MB

797-max-extended.max.zip
(.usdz)
55 MB

797-usdz-extended.usdz

Description

3D Bust Model David by Gian Lorenzo Bernini V-Ray Material set up as V-Ray materials for marble shader. Rendering was done in 3ds Max 2012 with V-Ray 2.3 Also you will find the .ztl file of the Model, if you want to decimate him. I have render with Displace set up at Modifier, using Gamma 2.2 with Frame Buffer . ZBrush 4R6
Dec 26, 2019 date added
Nov 10, 2021 last update

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