David by Gian Lorenzo Bernini 3D Model
0
Specifications
- Geometrypolygonal_quads/tris
- Polygons14,518
- Vertices14,529
- TexturesYes
- RiggedNo
- AnimatedNo
- 3D Printable ReadyNo
- Game Ready (low poly)No
- UV MappedYes
- Unwrapped UVsmixed
Description
3D Bust Model David by Gian Lorenzo Bernini
V-Ray Material set up as V-Ray materials for marble shader.
poly and vertice counts in the render are are set up to 2 - 4 subdivisions.
P: 6.669.954
V: 3.334.990
Rendering was done in 3ds Max 2012 with V-Ray 2.3
Also you will find the .ztl file of the Model, if you want to decimate him.
I have render with Displace set up at Modifier, using Gamma 2.2 with Frame Buffer .
ZBrush 4R7
Dec 19, 2019
date added
Dec 05, 2025
last update
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