David by Gian Lorenzo Bernini 3D 모델
0
명세서
- 기하학polygonal_quads/tris
- 다각형14,518
- 정점들14,529
- 텍스처Yes
- 딱딱한No
- 생기 있는No
- 3D 인쇄 가능 준비No
- 게임 준비 (낮은 폴리)No
- UV 매핑 됨Yes
- 포장되지 않은 자외선mixed
기술
3D Bust Model David by Gian Lorenzo Bernini
V-Ray Material set up as V-Ray materials for marble shader.
poly and vertice counts in the render are are set up to 2 - 4 subdivisions.
P: 6.669.954
V: 3.334.990
Rendering was done in 3ds Max 2012 with V-Ray 2.3
Also you will find the .ztl file of the Model, if you want to decimate him.
I have render with Displace set up at Modifier, using Gamma 2.2 with Frame Buffer .
ZBrush 4R7
Dec 19, 2019
추가 된 날짜
Dec 05, 2025
마지막 업데이트
리뷰
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